Description
Book SynopsisHow to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that students have through the character of Brian the Bewildered Wildebeest, the slower pace required for this approach is made interesting and engaging by hand-drawn sketches, frequent (paper-based) activities and the everyday tasks (e.g. coffee making) used as a basis of worked examples. How to Think Like a Programmer provides a fun and accessible way to learn the mental models needed to approach computational programmable problems.This edition is printed in black and white.
Table of ContentsPART I THE REAL WORLD DOMAIN: PROBLEM SOLVING AND SYSTEMATIZING THE SOLUTION 1. Introduction: Starting to Think Like a Programmer 2. A Strategy for Solving Problems 3. Description Languages & Representations 4. Problems of Choices and Repeated Actions 5. Calculating and Keeping Track of Things 6. Extending our Vocabulary: Data & Control Abstractions 7. Object Orientation: Taking a Different View 8. Looking Forward to Program Design PART II THE COMPUTER DOMAIN: DATA, DATA STRUCTURES, AND PROGRAM DESIGN SOLUTIONS 9. Data Types For Computer Programs 10. Sub-Programming and Baking Cakes: Procedures and Functions 11. Streams and Files, Input and Output 12. Static Data Structures 13. Dynamic Data Structures 14. Object-Orientation Revisited 15. Getting it to Run in Processing: Putting your Programs into a Real Programming Language 16. Testing, Debugging, and Documentation