Description
Book SynopsisThis groundbreaking collection explores the convergence of the spatial and digital turns through a suite of smartphone apps (Hidden Cities) that present research-led itineraries in early modern cities as public history.
The Hidden Cities apps have expanded from an initial case example of Renaissance Florence to a further five historic European cities. This collection considers how the medium structures new methodologies for site-based historical research, while also providing a platform for public history experiences that go beyond typical heritage priorities. It also presents guidelines for user experience design that reconciles the interests of researchers and end users. A central section of the volume presents the underpinning original scholarship that shapes the locative app trails, illustrating how historical research can be translated into public-facing work. The final section examines how history, delivered in the format of geolocated apps, off
Table of Contents
Part 1 0. Introduction 1. Revisioning the City: Public History and Locative Digital Media 2. Heritage, placemaking and user experience: An industry perspective Part 2 3. Reconstructing the early modern news world: urban space, political conflict, and local publishing in Hamburg 4. Making Disability Visible In Digital Humanities: Blind Street Singers In Early Modern Valencia 5. Navigating Places of Knowledge: The Modern Devotion and Religious Experience in Late Medieval Deventer 6. "Trento, the Last Chance for a Beer". Mobility, Material Culture and Urban Space in an Early Modern Transit City 7. ‘Stewarding Civic Spaces: Place and Social Mobility in Elizabethan Exeter’ 8. City of Women: Mapping Movement, Gender, and Enclosure in Renaissance Florence Part 3 9. The Hidden Cities apps: digital engagement through geolocating museum collections 10. Hidden in plain sight? UX apps and the sustainable management of urban tourism 11. 3D models and locative AR: Hidden Florence 3D and experiments in reconstruction