Description

Book Synopsis

A Complete Toolbox of Theories and Techniques

The second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given areas of expertise to provide extensive scope and detail on VE technology and its applications.

What's New in the Second Edition:

  • Updated glossary of terms to promote common language throughout the community
  • New chapters on olfactory perception, avatar control, motion sickness, and display design, as well as a whole host of new application areas


  • Trade Review

    "A key attraction of this text is the diversity of chapter offerings that span a range of successful research and applications in academia, industry, defense, medicine, and education. A second aspect that is very important is the discussion and interplay of the science of learning and applications of virtual environments as well as the underpinning of theory and research in each chapter. I find this interplay to be very important regardless as a means of informing both science and practice along the way."
    —Dr Winston "Wink" Bennett, Jr., US Air Force Research Laboratory, Warfighter Readiness Research Division


    "A key attraction of this text is the diversity of chapter offerings that span a range of successful research and applications in academia, industry, defense, medicine, and education. A second aspect that is very important is the discussion and interplay of the science of learning and applications of virtual environments as well as the underpinning of theory and research in each chapter. I find this interplay to be very important regardless as a means of informing both science and practice along the way."
    —Dr Winston "Wink" Bennett, Jr., US Air Force Research Laboratory, Warfighter Readiness Research Division

    "… provides a comprehensive view of each of the elements impacting the design, implementation, and total cost of virtual environments. The list of authors features an all-star cast of simulation practioners rarely assembled for such purposes. The book is well organized and describes each of the antecedents of good design in a pragmatic way making it easy for novices or experts to easily find selected topics gain knowledge from reading."
    —Robert Sottilare, Ph.D., Simulationist & Adaptive Tutoring Scientist

    "… a comprehensive guide to the latest technology and ideas in the resurgent field of VE. The editors have brought together a distinguished list of expert contributors and covered a broad swath to provide a definitive guide of the current state-of-the-art for students and experts alike."
    —Scott S. Grigsby, Ph.D., Ball Aerospace and Technologies Corp



    Table of Contents

    Introduction. System Requirements. Design Approaches and Implementation Strategies. Health and Safety Issues. Evaluation. Selected Applications of Virtual Environments.

Handbook of Virtual Environments

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    £68.39

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    RRP £71.99 – you save £3.60 (5%)

    Order before 4pm tomorrow for delivery by Sat 20 Jun 2026.

    A Paperback by Kelly S. Hale, Kay M. Stanney

    1 in stock


      View other formats and editions of Handbook of Virtual Environments by Kelly S. Hale

      Publisher: CRC Press
      Publication Date: 4/10/2018 12:00:00 AM
      ISBN13: 9781138074637, 978-1138074637
      ISBN10: 1138074632

      Description

      Book Synopsis

      A Complete Toolbox of Theories and Techniques

      The second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given areas of expertise to provide extensive scope and detail on VE technology and its applications.

      What's New in the Second Edition:

      • Updated glossary of terms to promote common language throughout the community
      • New chapters on olfactory perception, avatar control, motion sickness, and display design, as well as a whole host of new application areas


      • Trade Review

        "A key attraction of this text is the diversity of chapter offerings that span a range of successful research and applications in academia, industry, defense, medicine, and education. A second aspect that is very important is the discussion and interplay of the science of learning and applications of virtual environments as well as the underpinning of theory and research in each chapter. I find this interplay to be very important regardless as a means of informing both science and practice along the way."
        —Dr Winston "Wink" Bennett, Jr., US Air Force Research Laboratory, Warfighter Readiness Research Division


        "A key attraction of this text is the diversity of chapter offerings that span a range of successful research and applications in academia, industry, defense, medicine, and education. A second aspect that is very important is the discussion and interplay of the science of learning and applications of virtual environments as well as the underpinning of theory and research in each chapter. I find this interplay to be very important regardless as a means of informing both science and practice along the way."
        —Dr Winston "Wink" Bennett, Jr., US Air Force Research Laboratory, Warfighter Readiness Research Division

        "… provides a comprehensive view of each of the elements impacting the design, implementation, and total cost of virtual environments. The list of authors features an all-star cast of simulation practioners rarely assembled for such purposes. The book is well organized and describes each of the antecedents of good design in a pragmatic way making it easy for novices or experts to easily find selected topics gain knowledge from reading."
        —Robert Sottilare, Ph.D., Simulationist & Adaptive Tutoring Scientist

        "… a comprehensive guide to the latest technology and ideas in the resurgent field of VE. The editors have brought together a distinguished list of expert contributors and covered a broad swath to provide a definitive guide of the current state-of-the-art for students and experts alike."
        —Scott S. Grigsby, Ph.D., Ball Aerospace and Technologies Corp



        Table of Contents

        Introduction. System Requirements. Design Approaches and Implementation Strategies. Health and Safety Issues. Evaluation. Selected Applications of Virtual Environments.

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