Description

Book Synopsis

This book brings together the knowledge and perspectives of numerous past and present games industry leaders and practitioners to form a clear picture of how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better in the games industry and provides a set of tools for the reader to use in their own professional practice.

Embark on a journey with this book to understand how great leaders help make great games. These leaders embrace change through a broad set of skills intended to empower and nurture the teams they find themselves responsible for. Through the lens of three fantasy roleplaying classes the Warrior, the Bard, and the Cleric readers will understand the wide variety of skills and considerations involved in leading game developers well. The book includes interviewswith games industry leadersincluding:Anna Barham, Dr Raffael Boccamazzo, Branden Buffalo, Jetha Chan, Alayna Cole, Luke Dicken, Amy

Great Games Need Great Leaders

    Product form

    £44.99

    Includes FREE delivery

    Order before 4pm today for delivery by Wed 17 Jun 2026.

    A Paperback by Matthew John Dyet

    2 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Great Games Need Great Leaders by Matthew John Dyet

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/30/2024
      ISBN13: 9781032554464, 978-1032554464
      ISBN10: 1032554460

      Description

      Book Synopsis

      This book brings together the knowledge and perspectives of numerous past and present games industry leaders and practitioners to form a clear picture of how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better in the games industry and provides a set of tools for the reader to use in their own professional practice.

      Embark on a journey with this book to understand how great leaders help make great games. These leaders embrace change through a broad set of skills intended to empower and nurture the teams they find themselves responsible for. Through the lens of three fantasy roleplaying classes the Warrior, the Bard, and the Cleric readers will understand the wide variety of skills and considerations involved in leading game developers well. The book includes interviewswith games industry leadersincluding:Anna Barham, Dr Raffael Boccamazzo, Branden Buffalo, Jetha Chan, Alayna Cole, Luke Dicken, Amy

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account