Description
Book SynopsisRhinoceros 3D, or Rhino. Grasshopper is a visual scripting platform that allows the user to write computer programs to build Rhino objects by simply dragging boxes around the screen and connecting them with wires. This work provides an introduction to modeling objects with Grasshopper.
Table of ContentsPart I: Learning Grasshopper--Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes; Part II: Case Studies; Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels; Part III: Component Reference: Params tab; Maths tab; Sets tab; Vector tab; Curve tab; Surface tab; Mesh tab; Intersect tab; Transform tab; Display tab.