Description

Book Synopsis
Rhinoceros 3D, or Rhino. Grasshopper is a visual scripting platform that allows the user to write computer programs to build Rhino objects by simply dragging boxes around the screen and connecting them with wires. This work provides an introduction to modeling objects with Grasshopper.

Table of Contents
Part I: Learning Grasshopper--Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes; Part II: Case Studies; Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels; Part III: Component Reference: Params tab; Maths tab; Sets tab; Vector tab; Curve tab; Surface tab; Mesh tab; Intersect tab; Transform tab; Display tab.

Grasshopper Visual Scripting for Rhinoceros 3D

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    Order before 4pm tomorrow for delivery by Fri 19 Jun 2026.

    A Paperback by David Bachman

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      View other formats and editions of Grasshopper Visual Scripting for Rhinoceros 3D by David Bachman

      Publisher: Industrial Press Inc.,U.S.
      Publication Date: 3/14/2017 12:00:00 AM
      ISBN13: 9780831136116, 978-0831136116
      ISBN10: 0831136111

      Description

      Book Synopsis
      Rhinoceros 3D, or Rhino. Grasshopper is a visual scripting platform that allows the user to write computer programs to build Rhino objects by simply dragging boxes around the screen and connecting them with wires. This work provides an introduction to modeling objects with Grasshopper.

      Table of Contents
      Part I: Learning Grasshopper--Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes; Part II: Case Studies; Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels; Part III: Component Reference: Params tab; Maths tab; Sets tab; Vector tab; Curve tab; Surface tab; Mesh tab; Intersect tab; Transform tab; Display tab.

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