Description

Book Synopsis

Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. Itâs designed to guide intermediate and experienced coders through the depth and rigor necessary to land some of the most highly sought-after roles within interactive media.

Unlike generic interview-prep books, GIGD maintains a laser-focus on game development to directly prepare candidates for roles like technical designer and gameplay engineer. Topics include 3D maths, programming fundamentals, and software design patterns. The author provides high quality instruction and practice problems based on his experience as a professional instructor and developer.

Key Features:

  • Includes an extensive set of practice questions taken from interviews of leading game development studios.
  • Synthesizes coding and maths fundamentals into focused instruction, directly applicable to game development.
  • Culminates in a rigorous

Get Into Game Dev

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    £999.99

    Includes FREE delivery

    A Paperback by Matthew Ventures

    Out of stock


      View other formats and editions of Get Into Game Dev by Matthew Ventures

      Publisher: CRC Press
      Publication Date: 3/6/2025
      ISBN13: 9781032933597, 978-1032933597
      ISBN10: 1032933593

      Description

      Book Synopsis

      Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. Itâs designed to guide intermediate and experienced coders through the depth and rigor necessary to land some of the most highly sought-after roles within interactive media.

      Unlike generic interview-prep books, GIGD maintains a laser-focus on game development to directly prepare candidates for roles like technical designer and gameplay engineer. Topics include 3D maths, programming fundamentals, and software design patterns. The author provides high quality instruction and practice problems based on his experience as a professional instructor and developer.

      Key Features:

      • Includes an extensive set of practice questions taken from interviews of leading game development studios.
      • Synthesizes coding and maths fundamentals into focused instruction, directly applicable to game development.
      • Culminates in a rigorous

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