Description

Book Synopsis

The incredible true story behind the global gaming phenomenon! Generation Decks tells the story of the mould-breaking fantasy card game Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines fiendishly complex gameplay with collectability. When it came out in the early '90s it transformed the lives of gamers who had longed for a game that combined challenging mechanics and kick-ass artwork with a chance to connect and compete with likeminded people.

Titus Chalk's tale is part biography, charting the author's own relationship with the game, part history, and part love letter to the card game that made it cool to be a geek. Prepare to meet Generation Decks, a community like no other...



Trade Review
It was a pleasure to read this well researched book and get back in touch with the game design world from the '90s--Richard Garfield "Game designer and creator of Magic: The Gathering " Who doesn't love a story about small town dreamers who make it big? A gripping tale with a journalistic eye for how fast fortunes, and the world, changes.--Samira Ahmed "Culture journalist and presenter of BBC Radio 4's Front Row " After reading Generation Decks, I fell even more in love with the game.--Jonathan Little "Professional poker player and author "

Generation Decks: The Unofficial History of

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    £13.67

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    Order before 4pm today for delivery by Tue 23 Jun 2026.

    A Paperback / softback by Titus Chalk

    2 in stock

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      View other formats and editions of Generation Decks: The Unofficial History of by Titus Chalk

      Publisher: Rebellion Publishing Ltd.
      Publication Date: 06/04/2017
      ISBN13: 9781781084908, 978-1781084908
      ISBN10: 1781084904

      Description

      Book Synopsis

      The incredible true story behind the global gaming phenomenon! Generation Decks tells the story of the mould-breaking fantasy card game Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines fiendishly complex gameplay with collectability. When it came out in the early '90s it transformed the lives of gamers who had longed for a game that combined challenging mechanics and kick-ass artwork with a chance to connect and compete with likeminded people.

      Titus Chalk's tale is part biography, charting the author's own relationship with the game, part history, and part love letter to the card game that made it cool to be a geek. Prepare to meet Generation Decks, a community like no other...



      Trade Review
      It was a pleasure to read this well researched book and get back in touch with the game design world from the '90s--Richard Garfield "Game designer and creator of Magic: The Gathering " Who doesn't love a story about small town dreamers who make it big? A gripping tale with a journalistic eye for how fast fortunes, and the world, changes.--Samira Ahmed "Culture journalist and presenter of BBC Radio 4's Front Row " After reading Generation Decks, I fell even more in love with the game.--Jonathan Little "Professional poker player and author "

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