Description

Book Synopsis
Gamification for Resilience

Enable resilience informed decision-making with an insightful combination of systems engineering concepts

In Gamification for Resilience: Resilient Informed Decision-Making, a team of distinguished researchers deliver an insightful and exciting integration of game theory, design, and applications that explains how to create a resilient city that promotes sustainable development, well-being, and inclusive growth. The authors combine several concepts and techniques taken from serious gaming and integrate them into decision-making theory, demonstrating how to enable Resilience Informed Decision-Making.

The book addresses critical infrastructure systems and how to ensure these systems are supported against manmade, natural threats and hazards. It includes thought-provoking research questions and case applications that will engage and challenge readers and create an active and memorable learning experience.

Readers will also find

Table of Contents

Foreword ix

Preface xi

Acknowledgments xvii

Author Biographies xix

Part I Fundamental Issues for the Twenty-first Century 1

1 Systems Theory as the Basis for Bridging Science and Practice of Engineering Systems 3

2 Critical Infrastructure Systems at Risk 31

3 The Need for Systems Resilience 49

Part II Gamification and Resilience 67

4 Introduction to Gamification 69

5 Regional Mix Game for Renewable Energy Resources 87

6 Urban Planning Simulation Using “SimCity 2013®” Game 101

7 A Platform for ReIDMP 117

Part III Applications 131

8 Analysis and Assessment of Risk and Vulnerability via Serious Gaming 133

9 MCDA Application via DSS Software 163

10 Representing System Complexity Using Object-oriented Programming 191

11 ReIDMP: Implications, Limitations, and Opportunities 207

12 Portland: Risk and Vulnerability Assessment 219

13 Smart Cities and Security of Critical Space Infrastructure Systems 263

14 Gamification for Resilience: A Research Agenda 281

Glossary of Terms 291

Index 295

Gamification for Resilience

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    £88.65

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    RRP £98.50 – you save £9.85 (10%)

    Order before 4pm today for delivery by Sat 1 Aug 2026.

    A Hardback by Adrian V. Gheorghe, Polinpapilinho F. Katina

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      Publisher: John Wiley & Sons Inc
      Publication Date: Publication Date: 02/08/2023
      ISBN13: 9781394157747, 978-1394157747
      ISBN10: 1394157746

      Description

      Book Synopsis
      Gamification for Resilience

      Enable resilience informed decision-making with an insightful combination of systems engineering concepts

      In Gamification for Resilience: Resilient Informed Decision-Making, a team of distinguished researchers deliver an insightful and exciting integration of game theory, design, and applications that explains how to create a resilient city that promotes sustainable development, well-being, and inclusive growth. The authors combine several concepts and techniques taken from serious gaming and integrate them into decision-making theory, demonstrating how to enable Resilience Informed Decision-Making.

      The book addresses critical infrastructure systems and how to ensure these systems are supported against manmade, natural threats and hazards. It includes thought-provoking research questions and case applications that will engage and challenge readers and create an active and memorable learning experience.

      Readers will also find

      Table of Contents

      Foreword ix

      Preface xi

      Acknowledgments xvii

      Author Biographies xix

      Part I Fundamental Issues for the Twenty-first Century 1

      1 Systems Theory as the Basis for Bridging Science and Practice of Engineering Systems 3

      2 Critical Infrastructure Systems at Risk 31

      3 The Need for Systems Resilience 49

      Part II Gamification and Resilience 67

      4 Introduction to Gamification 69

      5 Regional Mix Game for Renewable Energy Resources 87

      6 Urban Planning Simulation Using “SimCity 2013®” Game 101

      7 A Platform for ReIDMP 117

      Part III Applications 131

      8 Analysis and Assessment of Risk and Vulnerability via Serious Gaming 133

      9 MCDA Application via DSS Software 163

      10 Representing System Complexity Using Object-oriented Programming 191

      11 ReIDMP: Implications, Limitations, and Opportunities 207

      12 Portland: Risk and Vulnerability Assessment 219

      13 Smart Cities and Security of Critical Space Infrastructure Systems 263

      14 Gamification for Resilience: A Research Agenda 281

      Glossary of Terms 291

      Index 295

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