Description

Book Synopsis
Discover the very latest game-theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks and systems with this unique text. Providing a unified and comprehensive treatment throughout, it explains basic concepts and theories for designing novel distributed wireless networking mechanisms, describes emerging game-theoretic tools from an engineering perspective, and provides an extensive overview of recent applications. A wealth of new tools is covered - including matching theory and games with bounded rationality - and tutorial chapters show how to use these tools to solve current and future wireless networking problems in areas such as 5G networks, network virtualization, software defined networks, cloud computing, the Internet of Things, context-aware networks, green communications, and security. This is an ideal resource for telecommunications engineers, and researchers in industry and academia who are working on the design of efficient, scala

Trade Review
'The authors are renowned experts of the applications of game theory to communication and networking problems. This book is timely and, pedagogical, and provides state-of-the-art results for the design of next generation distributed networks. I strongly encourage everyone in our field to have it as a reference textbook.' Merouane Debbah, CentraleSupélec

Table of Contents
1. Introduction; Part I. Theory: 2. Matching games; 3. Contract theory; 4. Stochastic games; 5. Games with bounded rationality; 6. Learning in games; 7. Equilibrium programming with equilibrium constraints; 8. Miscellaneous games; Part II. Applications: 9. Applications of game theory in Internet of Things; 10. Applications of game theory in network virtualization; 11. Applications of game theory in cloud networking; 12. Applications of game theory in context-aware networks and mobile services; 13. Applications of game theory for green communication networks; 14. 4G, 5G and beyond; 15. Security; Notes; References; Index.

Game Theory for Next Generation Wireless and Communication Networks

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    £83.59

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    RRP £87.99 – you save £4.40 (5%)

    Order before 4pm tomorrow for delivery by Thu 18 Jun 2026.

    A Hardback by Dusit Niyato, Dusit Niyato, Walid Saad

    7 in stock


      View other formats and editions of Game Theory for Next Generation Wireless and Communication Networks by Dusit Niyato

      Publisher: Cambridge University Press
      Publication Date: 27/06/2019
      ISBN13: 9781108417334, 978-1108417334
      ISBN10:

      Description

      Book Synopsis
      Discover the very latest game-theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks and systems with this unique text. Providing a unified and comprehensive treatment throughout, it explains basic concepts and theories for designing novel distributed wireless networking mechanisms, describes emerging game-theoretic tools from an engineering perspective, and provides an extensive overview of recent applications. A wealth of new tools is covered - including matching theory and games with bounded rationality - and tutorial chapters show how to use these tools to solve current and future wireless networking problems in areas such as 5G networks, network virtualization, software defined networks, cloud computing, the Internet of Things, context-aware networks, green communications, and security. This is an ideal resource for telecommunications engineers, and researchers in industry and academia who are working on the design of efficient, scala

      Trade Review
      'The authors are renowned experts of the applications of game theory to communication and networking problems. This book is timely and, pedagogical, and provides state-of-the-art results for the design of next generation distributed networks. I strongly encourage everyone in our field to have it as a reference textbook.' Merouane Debbah, CentraleSupélec

      Table of Contents
      1. Introduction; Part I. Theory: 2. Matching games; 3. Contract theory; 4. Stochastic games; 5. Games with bounded rationality; 6. Learning in games; 7. Equilibrium programming with equilibrium constraints; 8. Miscellaneous games; Part II. Applications: 9. Applications of game theory in Internet of Things; 10. Applications of game theory in network virtualization; 11. Applications of game theory in cloud networking; 12. Applications of game theory in context-aware networks and mobile services; 13. Applications of game theory for green communication networks; 14. 4G, 5G and beyond; 15. Security; Notes; References; Index.

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