Description

Book Synopsis

In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to todayâs market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.

  • Looks at the history of popular tabletop card games and collectible card games
  • Discusses how to design and balance your game with low numbers
  • Examines the application of card-based design in other genres

Perfect for students and designers to learn about designing deck builders and card-based games.



Table of Contents

Preface. Acknowledgments. Social Media: Social Media Contacts. Additional Books. 1 What Is the Goal of Game Design Deep Dive: Trading and Collectible Card Games? 2 The Major Names of TCGs. 3 What Is TCG Design? 4 The Arrival of CCGs. 5 How Monetization Works. 6 Designing Cards. 7 How TCGs/CCGs Influenced Game Design. 8 Balancing the Present and Future of Your Game. 9 The Work Outside the Game. 10 The TCG/CCG Market. 11 Conclusion. Glossary. Index.

Game Design Deep Dive

    Product form

    £34.99

    Includes FREE delivery

    Order before 4pm today for delivery by Thu 25 Jun 2026.

    A Paperback by Joshua Bycer

    15 in stock


      View other formats and editions of Game Design Deep Dive by Joshua Bycer

      Publisher: CRC Press
      Publication Date: 8/3/2023 12:00:00 AM
      ISBN13: 9781032370705, 978-1032370705
      ISBN10: 103237070X

      Description

      Book Synopsis

      In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to todayâs market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.

      • Looks at the history of popular tabletop card games and collectible card games
      • Discusses how to design and balance your game with low numbers
      • Examines the application of card-based design in other genres

      Perfect for students and designers to learn about designing deck builders and card-based games.



      Table of Contents

      Preface. Acknowledgments. Social Media: Social Media Contacts. Additional Books. 1 What Is the Goal of Game Design Deep Dive: Trading and Collectible Card Games? 2 The Major Names of TCGs. 3 What Is TCG Design? 4 The Arrival of CCGs. 5 How Monetization Works. 6 Designing Cards. 7 How TCGs/CCGs Influenced Game Design. 8 Balancing the Present and Future of Your Game. 9 The Work Outside the Game. 10 The TCG/CCG Market. 11 Conclusion. Glossary. Index.

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