Description

Book Synopsis
Create awesome iOS and Android apps with a single tool! Flutter is an app developer's dream come true. With Google'sopen sourcetoolkit, you can easily build beautiful apps that workacross platforms using a single codebase. This flexibility allows you to get your work out to the widest possible audience. With Flutter already being used by thousands of developers worldwide in a market where billions of apps are downloaded every year, now is the right time to get ahead of the curve with this incredible tool. Flutter for Dummiesis your friendly, ground-up route to creating multi-platform apps. From how to construct your initial frameworks to writing code in Dart, you'll findthe essentialsyou need to ride the Flutter revolutionary wave to success. This book includes how to create an intuitive and stunning UI, add rich interactivity, and easily pull in data. You'll also see how Flutter features like Hot Reloadproviding sub-second refreshes as you refine your workhelp you make sure your app

Table of Contents

Introduction 1

How to Use This Book 1

Conventions Used in This Book 2

What You Don’t Have to Read 2

Foolish Assumptions 3

How This Book is Organized 4

Part 1, “Getting Ready” 4

Part 2, “Flutter: A Burd’s-Eye View” 4

Part 3, “Details, Details” 4

Part 4, “The Part of Tens” 4

More on the web! 5

Icons Used in This Book 5

Beyond the Book 6

Where to Go from Here 6

Part 1: Getting Ready 7

Chapter 1: What is Flutter? 9

Hardware and Software (Things You May Already Know) 10

Where Does Flutter Fit In? 15

Cross-platform development 15

A quick-and-easy development cycle 17

A great way to think about app development 25

Enough New Terminology! What’s Next? 28

Chapter 2: Setting Up Your Computer for Mobile App Development 29

The Stuff You Need 30

What to Do 32

Getting and installing the stuff 32

For Mac users only 34

Configuring Android Studio 35

Running your first app 36

Dealing with the Devil’s Details 43

On installing Android Studio 43

On launching Android Studio for the first time 44

On installing Android Studio’s Flutter plugin 44

On adding virtual devices 46

On installing Flutter 50

Divisiveness Among Devices 52

Running apps on an Android device 52

Testing apps on a physical device 53

Using Android Studio 59

Starting up 59

The main window 60

Running This Book’s Sample Programs 63

Enjoying reruns 65

If you’re finicky 65

Were These Setup Steps Fun or What? 66

Part 2: Flutter: A Burd’s-Eye View 67

Chapter 3: “Hello” From Flutter 69

First Things First 69

What’s it all about? 72

A constructor’s parameters 75

A note about punctuation 76

Don’t relent — simply indent 77

Classes, Objects, and Widgets 79

A brief treatise on “within-ness” 81

The documentation is your friend 82

Making Things Look Nicer 83

Creating a scaffold 86

Adding visual tweaks 88

Dart’s enum feature 89

Hello from sunny California! 89

Adding another widget 91

Centering the text (Part 1) 94

Centering the text (Part 2) 97

Displaying an image 100

Hey, Wait a Minute 104

Chapter 4: Hello Again 105

Creating and Using a Function 106

The function declaration 107

A function call 108

Parameters and the return value 108

Programming in Dart: The Small Stuff 112

Statements and declarations 112

Dart’s typing feature 113

Literals, variables, and expressions 114

Two for the price of one 117

Dart’s var keyword 119

Built-in types 121

Types that aren’t built-in 123

Using import declarations 123

Variations on a Theme from Die Flutter Mouse 124

Type names in function declarations 127

Naming your parameters 128

What about the build function? 129

More Fun to Come! 130

Chapter 5: Making Things Happen 131

Let’s All Press a Floating Action Button 132

Stateless widgets and stateful widgets 134

Widgets have methods 135

Pay no attention to the framework behind the curtain 139

Enhancing Your App 146

More parameters, please 148

The override annotation 151

What does mean? 152

Anonymous functions 153

What belongs where 156

Names that start with an underscore 160

Whew! 162

Chapter 6: Laying Things Out 163

The Big Picture 164

Creating bite-size pieces of code 167

Creating a parameter list 169

Living color 170

Adding padding 171

Your humble servant, the Column widget 173

The SizedBox widget 175

Your friend, the Container widget 176

Nesting Rows and Columns 181

More Levels of Nesting 183

Using the Expanded Widget 186

Expanded versus unexpanded 189

Expanded widget saves the day 192

Flexing some muscles 196

How Big is My Device? 199

Part 3: Details, Details 205

Chapter 7: Interacting with the User 207

A Simple Switch 208

Dart’s const keyword 211

Compatible or NOT? 213

Wait For It! 214

How Much Do You Love Flutter? 217

Dealing with Text Fields 220

Callouts 1 and 2 223

Callout 3 225

Callout 4 226

Callout 5 230

Creating Radio Buttons 230

Creating an enum 233

Building the radio group 233

Displaying the user’s choice 235

Creating a Dropdown Button 239

Building the dropdown button 242

The little Reset button 244

Making a Map 245

Onward and Upward 246

Chapter 8: Navigation, Lists, and Other Goodies 247

Extending a Dart Class 248

From One Page to Another 251

An icon on a button 254

Pushing and popping 255

Passing Data from Source to Destination 256

Passing Data Back to the Source 261

Dart’s async and await keywords 264

Taking control of the app bar’s Back button 266

Passing Data in Both Directions 267

Creating Named Routes 272

Creating a List 276

The ListView widget 279

Creating list items one-by-one 285

Another new Dart language feature 288

Fetching Data from the Internet 290

Using a public API 293

Sending a URL to a server 295

Making sense of a JSON response 296

What’s Next? 296

Chapter 9: Moving Right Along 297

Setting the Stage for Flutter Animation 297

Moving Along a Straight Line 303

Bouncing Around 308

Animating Size and Color Changes 310

Moving Along a Curve 312

Dragging Things Around 314

Where To Go From Here 319

Part 4: The Part of Tens 321

Chapter 10: Ten Ways to Avoid Mistakes 323

Put Capital Letters Where They Belong 323

Use Parentheses When (and Only When) They’re Appropriate 323

Limit Access to Variables 324

Call setState 324

Make Adjustments for Indices Starting at Zero 324

Use the Expanded Widget 325

Add itemCount to Your ListView.builder 325

Add Imports When They’re Required 325

Declare Assets and Dependencies in pubspec.yaml 325

Indent Your Code According to Dart Language Guidelines 326

Chapter 11: Ten Ways to Enhance Your App Development Career 327

Practice! Practice! 327

Critique Your Own Code 328

Have Others Review Your Code 328

Find Out Which Technologies Your Nearby Companies Use 328

Attend User Group Meetings 328

Ask Questions 329

Ask Yourself Whether You Truly Understand 329

Learn Things That You May Never Need to Know 329

Do What You Love to Do 330

Get Plenty of Sleep 330

Chapter 12: Ten Chapters about Flutter App Development 331

Introduction 331

What is Flutter? 331

Setting Up Your Computer for Mobile App Development 332

‘Hello’ from Flutter 332

Hello Again 332

Making Things Happen 332

Laying Things Out 332

Interacting with the User 332

Navigation, Lists, and Other Goodies 333

Moving Right Along 333

Part 5: Appendices 335

Appendix: Doris’s Dating App 337

Index 347

Flutter For Dummies

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A Paperback / softback by B Burd

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    View other formats and editions of Flutter For Dummies by B Burd

    Publisher: John Wiley & Sons Inc
    Publication Date: 04/08/2020
    ISBN13: 9781119612582, 978-1119612582
    ISBN10: 1119612586

    Description

    Book Synopsis
    Create awesome iOS and Android apps with a single tool! Flutter is an app developer's dream come true. With Google'sopen sourcetoolkit, you can easily build beautiful apps that workacross platforms using a single codebase. This flexibility allows you to get your work out to the widest possible audience. With Flutter already being used by thousands of developers worldwide in a market where billions of apps are downloaded every year, now is the right time to get ahead of the curve with this incredible tool. Flutter for Dummiesis your friendly, ground-up route to creating multi-platform apps. From how to construct your initial frameworks to writing code in Dart, you'll findthe essentialsyou need to ride the Flutter revolutionary wave to success. This book includes how to create an intuitive and stunning UI, add rich interactivity, and easily pull in data. You'll also see how Flutter features like Hot Reloadproviding sub-second refreshes as you refine your workhelp you make sure your app

    Table of Contents

    Introduction 1

    How to Use This Book 1

    Conventions Used in This Book 2

    What You Don’t Have to Read 2

    Foolish Assumptions 3

    How This Book is Organized 4

    Part 1, “Getting Ready” 4

    Part 2, “Flutter: A Burd’s-Eye View” 4

    Part 3, “Details, Details” 4

    Part 4, “The Part of Tens” 4

    More on the web! 5

    Icons Used in This Book 5

    Beyond the Book 6

    Where to Go from Here 6

    Part 1: Getting Ready 7

    Chapter 1: What is Flutter? 9

    Hardware and Software (Things You May Already Know) 10

    Where Does Flutter Fit In? 15

    Cross-platform development 15

    A quick-and-easy development cycle 17

    A great way to think about app development 25

    Enough New Terminology! What’s Next? 28

    Chapter 2: Setting Up Your Computer for Mobile App Development 29

    The Stuff You Need 30

    What to Do 32

    Getting and installing the stuff 32

    For Mac users only 34

    Configuring Android Studio 35

    Running your first app 36

    Dealing with the Devil’s Details 43

    On installing Android Studio 43

    On launching Android Studio for the first time 44

    On installing Android Studio’s Flutter plugin 44

    On adding virtual devices 46

    On installing Flutter 50

    Divisiveness Among Devices 52

    Running apps on an Android device 52

    Testing apps on a physical device 53

    Using Android Studio 59

    Starting up 59

    The main window 60

    Running This Book’s Sample Programs 63

    Enjoying reruns 65

    If you’re finicky 65

    Were These Setup Steps Fun or What? 66

    Part 2: Flutter: A Burd’s-Eye View 67

    Chapter 3: “Hello” From Flutter 69

    First Things First 69

    What’s it all about? 72

    A constructor’s parameters 75

    A note about punctuation 76

    Don’t relent — simply indent 77

    Classes, Objects, and Widgets 79

    A brief treatise on “within-ness” 81

    The documentation is your friend 82

    Making Things Look Nicer 83

    Creating a scaffold 86

    Adding visual tweaks 88

    Dart’s enum feature 89

    Hello from sunny California! 89

    Adding another widget 91

    Centering the text (Part 1) 94

    Centering the text (Part 2) 97

    Displaying an image 100

    Hey, Wait a Minute 104

    Chapter 4: Hello Again 105

    Creating and Using a Function 106

    The function declaration 107

    A function call 108

    Parameters and the return value 108

    Programming in Dart: The Small Stuff 112

    Statements and declarations 112

    Dart’s typing feature 113

    Literals, variables, and expressions 114

    Two for the price of one 117

    Dart’s var keyword 119

    Built-in types 121

    Types that aren’t built-in 123

    Using import declarations 123

    Variations on a Theme from Die Flutter Mouse 124

    Type names in function declarations 127

    Naming your parameters 128

    What about the build function? 129

    More Fun to Come! 130

    Chapter 5: Making Things Happen 131

    Let’s All Press a Floating Action Button 132

    Stateless widgets and stateful widgets 134

    Widgets have methods 135

    Pay no attention to the framework behind the curtain 139

    Enhancing Your App 146

    More parameters, please 148

    The override annotation 151

    What does mean? 152

    Anonymous functions 153

    What belongs where 156

    Names that start with an underscore 160

    Whew! 162

    Chapter 6: Laying Things Out 163

    The Big Picture 164

    Creating bite-size pieces of code 167

    Creating a parameter list 169

    Living color 170

    Adding padding 171

    Your humble servant, the Column widget 173

    The SizedBox widget 175

    Your friend, the Container widget 176

    Nesting Rows and Columns 181

    More Levels of Nesting 183

    Using the Expanded Widget 186

    Expanded versus unexpanded 189

    Expanded widget saves the day 192

    Flexing some muscles 196

    How Big is My Device? 199

    Part 3: Details, Details 205

    Chapter 7: Interacting with the User 207

    A Simple Switch 208

    Dart’s const keyword 211

    Compatible or NOT? 213

    Wait For It! 214

    How Much Do You Love Flutter? 217

    Dealing with Text Fields 220

    Callouts 1 and 2 223

    Callout 3 225

    Callout 4 226

    Callout 5 230

    Creating Radio Buttons 230

    Creating an enum 233

    Building the radio group 233

    Displaying the user’s choice 235

    Creating a Dropdown Button 239

    Building the dropdown button 242

    The little Reset button 244

    Making a Map 245

    Onward and Upward 246

    Chapter 8: Navigation, Lists, and Other Goodies 247

    Extending a Dart Class 248

    From One Page to Another 251

    An icon on a button 254

    Pushing and popping 255

    Passing Data from Source to Destination 256

    Passing Data Back to the Source 261

    Dart’s async and await keywords 264

    Taking control of the app bar’s Back button 266

    Passing Data in Both Directions 267

    Creating Named Routes 272

    Creating a List 276

    The ListView widget 279

    Creating list items one-by-one 285

    Another new Dart language feature 288

    Fetching Data from the Internet 290

    Using a public API 293

    Sending a URL to a server 295

    Making sense of a JSON response 296

    What’s Next? 296

    Chapter 9: Moving Right Along 297

    Setting the Stage for Flutter Animation 297

    Moving Along a Straight Line 303

    Bouncing Around 308

    Animating Size and Color Changes 310

    Moving Along a Curve 312

    Dragging Things Around 314

    Where To Go From Here 319

    Part 4: The Part of Tens 321

    Chapter 10: Ten Ways to Avoid Mistakes 323

    Put Capital Letters Where They Belong 323

    Use Parentheses When (and Only When) They’re Appropriate 323

    Limit Access to Variables 324

    Call setState 324

    Make Adjustments for Indices Starting at Zero 324

    Use the Expanded Widget 325

    Add itemCount to Your ListView.builder 325

    Add Imports When They’re Required 325

    Declare Assets and Dependencies in pubspec.yaml 325

    Indent Your Code According to Dart Language Guidelines 326

    Chapter 11: Ten Ways to Enhance Your App Development Career 327

    Practice! Practice! 327

    Critique Your Own Code 328

    Have Others Review Your Code 328

    Find Out Which Technologies Your Nearby Companies Use 328

    Attend User Group Meetings 328

    Ask Questions 329

    Ask Yourself Whether You Truly Understand 329

    Learn Things That You May Never Need to Know 329

    Do What You Love to Do 330

    Get Plenty of Sleep 330

    Chapter 12: Ten Chapters about Flutter App Development 331

    Introduction 331

    What is Flutter? 331

    Setting Up Your Computer for Mobile App Development 332

    ‘Hello’ from Flutter 332

    Hello Again 332

    Making Things Happen 332

    Laying Things Out 332

    Interacting with the User 332

    Navigation, Lists, and Other Goodies 333

    Moving Right Along 333

    Part 5: Appendices 335

    Appendix: Doris’s Dating App 337

    Index 347

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