Description

Book Synopsis

Kent Beck consistently challenges software engineering dogma, promoting ideas like patterns, test-driven development, and Extreme Programming. Currently affiliated with Three Rivers Institute and Agitar Software, he is the author of many Addison-Wesley titles.

Cynthia Andres holds a B.S. in psychology with advanced work in organizational behavior, decision analysis, and women's studies. She has worked with Kent on the social aspects of Extreme Programming since its inception. She is also affiliated with Three Rivers Institute.



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Table of Contents
  • I. EXPLORING XP.
  • 2. Learning to Drive.
  • 3. Values, Principles, and Practices.
  • 4. Values.
  • 5. Principles.
  • 6. Practices.
  • 7. Primary Practices.
  • 8. Getting Started.
  • 9. Corollary Practices.
  • 10. The Whole XP Team.
  • 11. The Theory of Constraints.
  • 12. Planning: Managing Scope.
  • 13. Testing: Early, Often, and Automated.
  • 14. Designing: The Value of Time.
  • 15. Scaling XP.
  • 16. Interview.
  • 17. Creation Story.
  • 18. Taylorism and Software.
  • 19. Toyota Production System.
  • 20. Applying XP.
  • 21. Purity
  • 22. Offshore Development.
  • 23. The Timeless Way of Programming.
  • 24. Community and XP.
  • 25. Conclusion.
  • Annotated Bibliography.
  • Index.

Extreme Programming Explained

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    A Paperback / softback by Kent Beck, Cynthia Andres

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      Book details

      Published 2 December 2004
      ISBN-13 9780321278654
      978-0321278654
      ISBN-10 0321278658

      Description

      Book Synopsis

      Kent Beck consistently challenges software engineering dogma, promoting ideas like patterns, test-driven development, and Extreme Programming. Currently affiliated with Three Rivers Institute and Agitar Software, he is the author of many Addison-Wesley titles.

      Cynthia Andres holds a B.S. in psychology with advanced work in organizational behavior, decision analysis, and women's studies. She has worked with Kent on the social aspects of Extreme Programming since its inception. She is also affiliated with Three Rivers Institute.



      0

      Table of Contents
      • I. EXPLORING XP.
      • 2. Learning to Drive.
      • 3. Values, Principles, and Practices.
      • 4. Values.
      • 5. Principles.
      • 6. Practices.
      • 7. Primary Practices.
      • 8. Getting Started.
      • 9. Corollary Practices.
      • 10. The Whole XP Team.
      • 11. The Theory of Constraints.
      • 12. Planning: Managing Scope.
      • 13. Testing: Early, Often, and Automated.
      • 14. Designing: The Value of Time.
      • 15. Scaling XP.
      • 16. Interview.
      • 17. Creation Story.
      • 18. Taylorism and Software.
      • 19. Toyota Production System.
      • 20. Applying XP.
      • 21. Purity
      • 22. Offshore Development.
      • 23. The Timeless Way of Programming.
      • 24. Community and XP.
      • 25. Conclusion.
      • Annotated Bibliography.
      • Index.

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