Description

Book Synopsis
This book covers engineering principles and state-of-the-art methods involved in the many facets of combat modeling and distributed simulation.

Trade Review

“Tolk and his coauthors have extensive experience in this area, making this volume a standard reference for researchers engaged in combat modeling. The complexity of the domain, the consequences of error, and the prohibitive cost of direct experimentation are as great in combat modeling as in any other problem area, making this volume a valuable source of examples and techniques for modelers in other areas that are highly complex, consequential, and inaccessible by direct experiment." (Computing Reviews, 1 October 2012)



Table of Contents

Preface xi

Contributors xiii

Biographies xvii

Acknowledgments xxvii

Abbreviations xxix

1. Challenges of Combat Modeling and Distributed Simulation 1
Andreas Tolk

Part I Foundations

2. Applicable Codes of Ethics 25
Andreas Tolk

3. The NATO Code of Best Practice for Command and Control Assessment 33
Andreas Tolk

4. Terms and Application Domains 55
Andreas Tolk

5. Scenario Elements 79
Andreas Tolk

Part II Combat Modeling

6. Modeling the Environment 95
Andreas Tolk

7. Modeling Movement 113
Andreas Tolk

8. Modeling Sensing 127
Andreas Tolk

9. Modeling Effects 145
Andreas Tolk

10. Modeling Communications, Command, and Control 171
Andreas Tolk

Part III Distributed Simulation

11. Challenges of Distributed Simulation 187
Andreas Tolk

12. Standards for Distributed Simulation 209
Andreas Tolk

13. Modeling and Simulation Development and Preparation Processes 243
Andreas Tolk

14. Verification and Validation 263
Andreas Tolk

15. Integration of M&S Solutions into the Operational Environment 295
Andreas Tolk

Part IV Advanced Topics

16. History of Combat Modeling and Distributed Simulation 331
Margaret L. Loper and Charles Turnitsa

17. Serious Games, Virtual Worlds, and Interactive Digital Worlds 357
Roger D. Smith

18. Mathematical Applications for Combat Modeling 385
Patrick T. Hester and Andrew Collins

19. Combat Modeling with the High Level Architecture and Base Object Models 413
Mikel D. Petty and Paul Gustavson

20. The Test and Training Enabling Architecture (TENA) 449
Edward T. Powell and J. Russell Noseworthy

21. Combat Modeling using the DEVS Formalism 479
Tag Gon Kim and Il-Chul Moon

22. GIS Data for Combat Modeling 511
David Lashlee, Joe Bricio, Robert Holcomb, and William T. Richards

23. Modeling Tactical Data Links 537
Joe Sorroche

24. Standards-Based Combat Simulation Initialization using the Military Scenario Definition Language (MSDL) 579
Robert L. Wittman Jr

25. Multi-Resolution Combat Modeling 607
Mikel D. Petty, Robert W. Franceschini, and James Panagos

26. New Challenges: Human, Social, Cultural, and Behavioral Modeling 641
S. K. Numrich and P. M. Picucci

27. Agent Directed Simulation for Combat Modeling and Distributed Simulation 669
Gnana K. Bharathy, Levent Yilmaz, and Andreas Tolk

28. Uncertainty Representation and Reasoning for Combat Models 715
Paulo C. G. Costa, Heber Herencia-Zapana, and Kathryn Laskey

29. Model-Based Data Engineering for Distributed Simulations 747
Saikou Y. Diallo

30. Federated Simulation for System of Systems Engineering 765
Robert H. Kewley and Marc Wood

31. The Role of Architecture Frameworks in Simulation Models: The Human View Approach 811
Holly A. H. Handley

32. Multinational Computer Assisted Exercises 825
Erdal Cayirci

Annex 1: M&S Organizations/Associations 841
Salim Chemlal and Tuncer Ören

Annex 2: Military Simulation Systems 851
José J. Padilla

Index 869

Engineering Principles of Combat Modeling and

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A Hardback by Andreas Tolk

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    View other formats and editions of Engineering Principles of Combat Modeling and by Andreas Tolk

    Publisher: John Wiley & Sons Inc
    Publication Date: 10/04/2012
    ISBN13: 9780470874295, 978-0470874295
    ISBN10: 0470874295

    Description

    Book Synopsis
    This book covers engineering principles and state-of-the-art methods involved in the many facets of combat modeling and distributed simulation.

    Trade Review

    “Tolk and his coauthors have extensive experience in this area, making this volume a standard reference for researchers engaged in combat modeling. The complexity of the domain, the consequences of error, and the prohibitive cost of direct experimentation are as great in combat modeling as in any other problem area, making this volume a valuable source of examples and techniques for modelers in other areas that are highly complex, consequential, and inaccessible by direct experiment." (Computing Reviews, 1 October 2012)



    Table of Contents

    Preface xi

    Contributors xiii

    Biographies xvii

    Acknowledgments xxvii

    Abbreviations xxix

    1. Challenges of Combat Modeling and Distributed Simulation 1
    Andreas Tolk

    Part I Foundations

    2. Applicable Codes of Ethics 25
    Andreas Tolk

    3. The NATO Code of Best Practice for Command and Control Assessment 33
    Andreas Tolk

    4. Terms and Application Domains 55
    Andreas Tolk

    5. Scenario Elements 79
    Andreas Tolk

    Part II Combat Modeling

    6. Modeling the Environment 95
    Andreas Tolk

    7. Modeling Movement 113
    Andreas Tolk

    8. Modeling Sensing 127
    Andreas Tolk

    9. Modeling Effects 145
    Andreas Tolk

    10. Modeling Communications, Command, and Control 171
    Andreas Tolk

    Part III Distributed Simulation

    11. Challenges of Distributed Simulation 187
    Andreas Tolk

    12. Standards for Distributed Simulation 209
    Andreas Tolk

    13. Modeling and Simulation Development and Preparation Processes 243
    Andreas Tolk

    14. Verification and Validation 263
    Andreas Tolk

    15. Integration of M&S Solutions into the Operational Environment 295
    Andreas Tolk

    Part IV Advanced Topics

    16. History of Combat Modeling and Distributed Simulation 331
    Margaret L. Loper and Charles Turnitsa

    17. Serious Games, Virtual Worlds, and Interactive Digital Worlds 357
    Roger D. Smith

    18. Mathematical Applications for Combat Modeling 385
    Patrick T. Hester and Andrew Collins

    19. Combat Modeling with the High Level Architecture and Base Object Models 413
    Mikel D. Petty and Paul Gustavson

    20. The Test and Training Enabling Architecture (TENA) 449
    Edward T. Powell and J. Russell Noseworthy

    21. Combat Modeling using the DEVS Formalism 479
    Tag Gon Kim and Il-Chul Moon

    22. GIS Data for Combat Modeling 511
    David Lashlee, Joe Bricio, Robert Holcomb, and William T. Richards

    23. Modeling Tactical Data Links 537
    Joe Sorroche

    24. Standards-Based Combat Simulation Initialization using the Military Scenario Definition Language (MSDL) 579
    Robert L. Wittman Jr

    25. Multi-Resolution Combat Modeling 607
    Mikel D. Petty, Robert W. Franceschini, and James Panagos

    26. New Challenges: Human, Social, Cultural, and Behavioral Modeling 641
    S. K. Numrich and P. M. Picucci

    27. Agent Directed Simulation for Combat Modeling and Distributed Simulation 669
    Gnana K. Bharathy, Levent Yilmaz, and Andreas Tolk

    28. Uncertainty Representation and Reasoning for Combat Models 715
    Paulo C. G. Costa, Heber Herencia-Zapana, and Kathryn Laskey

    29. Model-Based Data Engineering for Distributed Simulations 747
    Saikou Y. Diallo

    30. Federated Simulation for System of Systems Engineering 765
    Robert H. Kewley and Marc Wood

    31. The Role of Architecture Frameworks in Simulation Models: The Human View Approach 811
    Holly A. H. Handley

    32. Multinational Computer Assisted Exercises 825
    Erdal Cayirci

    Annex 1: M&S Organizations/Associations 841
    Salim Chemlal and Tuncer Ören

    Annex 2: Military Simulation Systems 851
    José J. Padilla

    Index 869

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