Description

Book Synopsis

This book constitutes the refereed proceedings of the 9th International Symposium on End-User Development, IS-EUD 2023, held in Cagliari, Italy, during June 6–8, 2023.

The 17 full papers and 2 (keynote extended abstracts) included in this book were carefully reviewed and selected from 26 submissions. They were organized in topical sections as follows: ​Artificial Intelligence for End-Users; Internet of Things for End-Users; Privacy; Security and Society; Supporting End-User Development.



Table of Contents
Artificial Intelligence for End-Users.- Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD.- End-User Development for Artificial Intelligence: A Systematic Literature Review.- Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to- Image Generative Models on the Creative Process.- Leveraging Large Language Models for End User Website Generation.- Internet of Things for End-Users.- Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT.- Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules.- Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services.- Understanding User Needs in Smart Homes and How to Fulfil Them.- Privacy, Security and Society.- Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts.- On the User Perception of Security Risks of Trigger-Action Rules: A User Study.- ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options.- Designing for a Sustainable Digital Transformation: The DEA Methodology.- Supporting End-User Development.- Exploring visual languages for prototyping interactive behaviors for Tangible Virtual Reality.- How End Users Develop Point-and-Click Games.- Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts.- Challenges of Enabling End-Users to Develop Systems with AI.- EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.

End-User Development: 9th International

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A Paperback / softback by Lucio Davide Spano, Albrecht Schmidt, Carmen Santoro

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    View other formats and editions of End-User Development: 9th International by Lucio Davide Spano

    Publisher: Springer International Publishing AG
    Publication Date: 31/05/2023
    ISBN13: 9783031344329, 978-3031344329
    ISBN10: 3031344324

    Description

    Book Synopsis

    This book constitutes the refereed proceedings of the 9th International Symposium on End-User Development, IS-EUD 2023, held in Cagliari, Italy, during June 6–8, 2023.

    The 17 full papers and 2 (keynote extended abstracts) included in this book were carefully reviewed and selected from 26 submissions. They were organized in topical sections as follows: ​Artificial Intelligence for End-Users; Internet of Things for End-Users; Privacy; Security and Society; Supporting End-User Development.



    Table of Contents
    Artificial Intelligence for End-Users.- Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD.- End-User Development for Artificial Intelligence: A Systematic Literature Review.- Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to- Image Generative Models on the Creative Process.- Leveraging Large Language Models for End User Website Generation.- Internet of Things for End-Users.- Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT.- Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules.- Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services.- Understanding User Needs in Smart Homes and How to Fulfil Them.- Privacy, Security and Society.- Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts.- On the User Perception of Security Risks of Trigger-Action Rules: A User Study.- ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options.- Designing for a Sustainable Digital Transformation: The DEA Methodology.- Supporting End-User Development.- Exploring visual languages for prototyping interactive behaviors for Tangible Virtual Reality.- How End Users Develop Point-and-Click Games.- Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts.- Challenges of Enabling End-Users to Develop Systems with AI.- EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.

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