Description

Book Synopsis
William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.

Trade Review
eGods may serve as a helpful reference for those researching online gaming, religious symbols, or considering a literary analysis of gaming environments. * Daniel B. Shank, Sociology of Religion *

Table of Contents
Chapter 1: Disbelief ; Chapter 2: The Culture Game ; Chapter 3: Deities ; Chapter 4: Souls ; Chapter 5: Priests ; Chapter 6: Shrines ; Chapter 7: Magic ; Chapter 8: Morality ; Chapter 9: Cults ; Chapter 10: Death ; Chapter 11: Quests ; Appendix: The Gameworlds

eGods

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A Paperback by William Sims Bainbridge

15 in stock


    View other formats and editions of eGods by William Sims Bainbridge

    Publisher: Oxford University Press, USA
    Publication Date: 4/4/2013 12:00:00 AM
    ISBN13: 9780199935833, 978-0199935833
    ISBN10: 0199935831

    Description

    Book Synopsis
    William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.

    Trade Review
    eGods may serve as a helpful reference for those researching online gaming, religious symbols, or considering a literary analysis of gaming environments. * Daniel B. Shank, Sociology of Religion *

    Table of Contents
    Chapter 1: Disbelief ; Chapter 2: The Culture Game ; Chapter 3: Deities ; Chapter 4: Souls ; Chapter 5: Priests ; Chapter 6: Shrines ; Chapter 7: Magic ; Chapter 8: Morality ; Chapter 9: Cults ; Chapter 10: Death ; Chapter 11: Quests ; Appendix: The Gameworlds

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