Description
Book SynopsisAre you a librarian struggling to stay engaged in a digital age? Facing budget concerns to keep existing programs running? Don't have the staff or budget for specialized services? Wonder how to move beyond teaching your patrons HOW to use a computer? This book gives you 15, step-by-step programs, using free online software, that go beyond basic digital literacy, and provides you, the librarian, with all you need for classes that engage the digital natives and computer users in your community. It includes:?15 quick, easy classes focused on actual outcomes for patrons, without requiring a budget, dedicated facilities, or specialized knowledge. ?Classes that your patrons can relate to, geared towards actual needs or interests, and not just to techy people.?How to's and other elements to effectively use simple software and allow patrons to get optimal results from their effort.?Classes or workshops designed to help the average computer user so he or she can teach patrons with ease and au
Trade ReviewThese 15 lessons go beyond the mouse-and-keyboard basics to incorporate free tools like YouTube and Audacity into library computer classes. Folmar (Game It Up!, 2015) packs each section with useful content, including not just instructional outlines, but also full-blown lesson plans in jargon-free, nearly folksy language. Tips on teaching methods and opportunities for group work ensure that technology programs will be effective and interesting.... [T]he concepts presented here could be applied to a number of different platforms. Small or rural libraries will benefit most from this collection of creative, budget-friendly projects. * Booklist *
Folmar’s book is a great resource, filtering through a world of technology programs, picking a select few to represent the needs of library patrons. As an educator, this book helps identify the tools I would want to share and emphasize with my audience so they are capable end-users. The supports provided communicate the relevant value of the programs, how to get people started quickly, teaching ‘pro-tips.’ I will share this book with colleagues because it would save my time, and theirs, sifting through an ocean of options. -- Chuck English, Director of Education, Science Museum of Virginia
Table of ContentsPART 1 Programs for Creative Lifestyles PROGRAM 1: Go From Facebook to Face to Face PROGRAM 2: Making pictures perfect with PhotoCat PROGRAM 3: Your YouTube channel: How to set up a YouTube Channel for you home videos and keep them private, or not PROGRAM 4: Redecorate in 3D - Don’t break your back PROGRAM 5: CrowdFund Me! PART 2 Millennial Lifestyles PROGRAM 6: Make your meme move: motion Gif’s PROGRAM 7: Making Web Comics: Why Not? PROGRAM 8: Share your Songs, Find an Audience PROGRAM 9: PodCast your life PART 3 Programs for Professional Life PROGRAM 10: Searching For Jobs, past Monster and Classifieds PROGRAM 11: Share don’t steal – how to safely get images, sounds and video off the web PROGRAM 12: Sell it online– what sells where PROGRAM 13: Google Voice for a Home Business PROGRAM 14: Show them to sell them with easy 3D programs PROGRAM 15: Claim control of your online reputation