Description

Book Synopsis

This book provides an industry professional's first-hand perspective on narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book delves into the foundations of compelling storytelling through structural analysis and character archetype breakdowns.

The understanding of game narrative is widened to include examples from other media. The author breaks down the structure of popular games and show how the structural elements are applied in practice. In addition to discussing industry trends, the author illustrates how the leveraging of transmedia can make a video game franchise endure over time. This updated new edition contains brand new chapters on Conflict and The Future of Interactive Storytelling, as well as deepened coverage on Character and World and Roles and Responsibilities. The author adds new discussion to the Analysis of Narrative in Contemporary Games through an examination of the HBO television adaption of The Last of Us.

This book will be of great interest to all those interested in the craft of storytelling, narrative design, and game writing.

Dramatic Storytelling and Narrative Design

    Product form

    £46.54

    Includes FREE delivery

    RRP £48.99 – you save £2.45 (5%)

    Order before 4pm tomorrow for delivery by Wed 10 Jun 2026.

    A Paperback by Ross Berger

    1 in stock


      View other formats and editions of Dramatic Storytelling and Narrative Design by Ross Berger

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/23/2024
      ISBN13: 9781032571614, 978-1032571614
      ISBN10: 1032571616

      Description

      Book Synopsis

      This book provides an industry professional's first-hand perspective on narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book delves into the foundations of compelling storytelling through structural analysis and character archetype breakdowns.

      The understanding of game narrative is widened to include examples from other media. The author breaks down the structure of popular games and show how the structural elements are applied in practice. In addition to discussing industry trends, the author illustrates how the leveraging of transmedia can make a video game franchise endure over time. This updated new edition contains brand new chapters on Conflict and The Future of Interactive Storytelling, as well as deepened coverage on Character and World and Roles and Responsibilities. The author adds new discussion to the Analysis of Narrative in Contemporary Games through an examination of the HBO television adaption of The Last of Us.

      This book will be of great interest to all those interested in the craft of storytelling, narrative design, and game writing.

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account