Description

Book Synopsis
Each chapter of this book covers specific topics in statistical analysis, such as robust alternatives to t-tests or how to develop a questionnaire. They also address particular questions on these topics, which are commonly asked by human-computer interaction (HCI) researchers when planning or completing the analysis of their data. The book presents the current best practice in statistics, drawing on the state-of-the-art literature that is rarely presented in HCI. This is achieved by providing strong arguments that support good statistical analysis without relying on mathematical explanations. It additionally offers some philosophical underpinnings for statistics, so that readers can see how statistics fit with experimental design and the fundamental goal of discovering new HCI knowledge.

Trade Review
'If you, and your experiments, have been bruised by statistical misfortune, then this is the book for you. Paul Cairns' wise and pragmatic advice talks us through the practical use of statistics in Human-Computer Interaction, showing his own bruises when necessary. This should become the standard reference that the field needs.' Alan Blackwell, University of Cambridge
'In Human-Computer Interaction, we gather data from experiment designs that are often more complex or messy than those presented as examples in a basic textbook on statistics. Cairns presents digestible information for an interdisciplinary audience with expertise and authority. I will be buying a copy of this book for my students, and also one for myself!' Regan Mandryk, University of Saskatchewan, Canada
'This is a must-read for novice or well-established researchers alike, who are worried about whether they are conducting the correct statistical analyses of their data. Paul Cairns makes learning about statistics seem both fun and interesting. I'm confident that this book will positively impact the quality of future Human-Computer Interaction research.' Anna L. Cox, University College London Interaction Centre

Table of Contents
Getting started; Part I. Why We Use Statistics: 1. How statistics support science; 2. Testing the null; 3. Constraining Bayes; 4. Effects: what tests test; Part II. How To Use Statistics: 5. Planning your statistical analysis; 6. A cautionary tail: why you should not do a one-tailed test; 7. Is this normal?; 8. Sorting out outliers; 9. Power and two types of error; 10. Using nonparametric tests; 11. A robust t-test; 12. The ANOVA family and friends; 13. Exploring, over-testing and fishing; 14. When is a correlation not a correlation?; 15. What makes a good Likert item?; 16. The meaning of factors; 17. Unreliable reliability: the problem of Cronbach's alpha; 18. Tests for questionnaires.

Doing Better Statistics in HumanComputer Interaction

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    £999.99

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    A Hardback by Paul Cairns

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      View other formats and editions of Doing Better Statistics in HumanComputer Interaction by Paul Cairns

      Publisher: Cambridge University Press
      Publication Date: 07/02/2019
      ISBN13: 9781108482523, 978-1108482523
      ISBN10:

      Description

      Book Synopsis
      Each chapter of this book covers specific topics in statistical analysis, such as robust alternatives to t-tests or how to develop a questionnaire. They also address particular questions on these topics, which are commonly asked by human-computer interaction (HCI) researchers when planning or completing the analysis of their data. The book presents the current best practice in statistics, drawing on the state-of-the-art literature that is rarely presented in HCI. This is achieved by providing strong arguments that support good statistical analysis without relying on mathematical explanations. It additionally offers some philosophical underpinnings for statistics, so that readers can see how statistics fit with experimental design and the fundamental goal of discovering new HCI knowledge.

      Trade Review
      'If you, and your experiments, have been bruised by statistical misfortune, then this is the book for you. Paul Cairns' wise and pragmatic advice talks us through the practical use of statistics in Human-Computer Interaction, showing his own bruises when necessary. This should become the standard reference that the field needs.' Alan Blackwell, University of Cambridge
      'In Human-Computer Interaction, we gather data from experiment designs that are often more complex or messy than those presented as examples in a basic textbook on statistics. Cairns presents digestible information for an interdisciplinary audience with expertise and authority. I will be buying a copy of this book for my students, and also one for myself!' Regan Mandryk, University of Saskatchewan, Canada
      'This is a must-read for novice or well-established researchers alike, who are worried about whether they are conducting the correct statistical analyses of their data. Paul Cairns makes learning about statistics seem both fun and interesting. I'm confident that this book will positively impact the quality of future Human-Computer Interaction research.' Anna L. Cox, University College London Interaction Centre

      Table of Contents
      Getting started; Part I. Why We Use Statistics: 1. How statistics support science; 2. Testing the null; 3. Constraining Bayes; 4. Effects: what tests test; Part II. How To Use Statistics: 5. Planning your statistical analysis; 6. A cautionary tail: why you should not do a one-tailed test; 7. Is this normal?; 8. Sorting out outliers; 9. Power and two types of error; 10. Using nonparametric tests; 11. A robust t-test; 12. The ANOVA family and friends; 13. Exploring, over-testing and fishing; 14. When is a correlation not a correlation?; 15. What makes a good Likert item?; 16. The meaning of factors; 17. Unreliable reliability: the problem of Cronbach's alpha; 18. Tests for questionnaires.

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