Description

Book Synopsis

Digitalization is shaping our everyday lives, yet navigating the changes it entails can feel like trekking into the unknown, where both the possibilities and the consequences are unclear and difficult to grasp. Exploring how digitalization affects all aspects of our lives, from health to culture, this book aims to develop and strengthen the reader's ability to think critically about such developments.

Written in a clear and concise manner with reference to science fiction and pop culture, this book presents potent theoretical perspectives for understanding digitalization processes as societal change. Various exercises are included throughout to encourage readers to critically explore digitalization in their own lives.

Replete with illustrations and examples, this book is an accessible guide to digitalization in the modern societal context, appealing to students at the undergraduate level as well as general readership.



Table of Contents

Preface

Section 1

Chapter 1: Getting lost in a the digital

1.1 Limited or liberated by ubiquitous digital technology?

1.2 It Could Be Otherwise (ICBO) – the foundation of critical thinking

1.3 Opening the black box

1.4 A response to political and corporate solutionism

1.5 Digitalization as a topic for Science and Technology Studies (STS)

1.6 A critical sociotechnical perspective

1.7 The structure of the book

1.8 Conclusion

References

Chapter 2: What is "digitalization," exactly?

2.1 Digitalization as technological fix

2.2 Defining digitalization

2.3 Defining digitalization as a political act in itself

2.4 A digitalized world

2.5 Digitalization as a sociotechnical process

2.6 Conclusion

References

Section 2

Chapter 3: A sociotechnical perspective on digitalization

3.1 What is a sociotechnical perspective on digitalization?

3.2 What do we mean by "technology"?

3.3 Technologies and their agency

3.4 Why technological determinism is a dead end

3.5 Technological reductionism

3.6 How social determinism is equally problematic

3.7 Conclusion

References

Chapter 4: Domestication: User perspectives on technology

4.1 A user perspective on technology

4.2 Domestication theory

4.3 The dimensional model of domestication

4.4 The history of domestication

4.5 Strengths and weaknesses of domestication theory

4.6 Re-domestication and dis-domestication

4.7 What non-users can teach us about the use of technology

4.8 Normativity and use

4.9 Conclusion

References

Chapter 5: Script: Technology’s manual for use

5.1 Script as technology’s manual

5.2 The historical and theoretical position of script theory

5.3 How do you do a script analysis?

5.4 Making scripts through technology development

5.5 Conclusion

References

Chapter 6: Technologies as normality machines

6.1 A thought experiment on a student app

6.2 Technology as inclusion or exclusion?

6.3 Scripting the use and users to create differences

6.4 The digital divide

6.5 Conclusion

References

Chapter 7: Digital technologies in the past and present

7.1 Becoming a communication society

7.2 What comes after the communication society?

7.3 Digitalization and some sample diagnoses of the times

7.4 Conclusion

References

Section 3

Chapter 8: Digitalization of health: Networks of care and technology

8.1 In search of good health: Robots to the rescue?

8.2 Digital technology for better health?

8.3 Talking flowerpots: Welfare technology in the home

8.4 Exergames: Gamifying health

8.5 Support groups in social media: Communities for mental health

8.6 Digitalization makes the actor network of health visible

8.7 Conclusion

References

Chapter 9: Digitalization of work: Automation, responsibility, and reskilling

9.1 Two visions of future work

9.2 From animal laborans to homo faber

9.3 Automating workers?

9.4 Who operates self-service checkouts?

9.5 The digital stopwatch and the attempt to automate care work

9.6 Craftspeople at construction sites working with robots

9.7 What will we do in the future—and how will we do it?

9.8 Conclusion

References

Chapter 10: Digitalization of control: Surveillance, automation, and algorithms

10.1 Control through surveillance and digital tracking

10.2 Control of animals using virtual fences

10.3 Care, technology, and the desire for boundaries when surveilling children

10.4 Predictive police algorithms: Surveillance of data sets and predictions of the future

10.5 Life in a surveillance society: What digitalization does to surveillance

10.6 Conclusion

References

Chapter 11: Digitalization of culture: Remix, community, and prosumers

11.1 SKAM and transmedia storytelling

11.2 Remix culture as the foundation of digital culture

11.3 Understanding where remix culture comes from: Participatory culture and networked publics

11.4 Memes: Collective creativity, both serious and humorous

11.5 Fan fiction: When fans take ownership of the story

11.6 Twitch.tv and livestreaming games: How innovative gamers made one of the world’s biggest platforms

11.7 Discussion: Prosumers’ new cultural expressions

11.8 Conclusion

References

Chapter 12: Digitalization of the self: Selfies, influencers and the quantified self

12.1 Picture perfect? What "Instagram vs. reality" can teach us about being fakeness and authenticity online

12.2 From anonymity to persistent identities on the internet

12.3 Frontstage, backstage, and the cyborg’s theater

12.4 Selfies: The cyborg’s self-portrait?

12.5 Influencers: The professionalized digital self

12.6 The quantified self: Believing in a countable and optimized self

12.7 Discussion: The cyborg’s expanded toolbox

12.8 Conclusion

References

Section 4

Chapter 13: Digitalization summarized

13.1 Part 1: A critical perspective on digitalization

13.2 Part 2: Theoretical Tools

13.3 Part 3: Empirical case studies

13.4 Digitalization as social change

13.5 A user perspective on digitalization

13.6 Critical thinking about digitalization

Chapter 14: Analytical cheat sheet: A guide for thinking critically about digitalization

14.1 Interpretative flexibility

14.2 Delegation

14.3 Actor-network

14.4 Script

14.5 Domestication

Chapter 15: Methods cheat sheet: How to study digitalization

15.1 Research question: What are you going to find out?

15.2 Choosing method: How are you going to find it?

15.3 Tips for getting good data

15.4 From data to analysis

Digitalization and Social Change

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    £40.84

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    RRP £42.99 – you save £2.15 (5%)

    Order before 4pm tomorrow for delivery by Wed 10 Jun 2026.

    A Paperback by Kristine Ask, Roger Andre Søraa

    1 in stock


      View other formats and editions of Digitalization and Social Change by Kristine Ask

      Publisher: CRC Press
      Publication Date: 12/20/2023 12:00:00 AM
      ISBN13: 9781032258911, 978-1032258911
      ISBN10: 1032258918

      Description

      Book Synopsis

      Digitalization is shaping our everyday lives, yet navigating the changes it entails can feel like trekking into the unknown, where both the possibilities and the consequences are unclear and difficult to grasp. Exploring how digitalization affects all aspects of our lives, from health to culture, this book aims to develop and strengthen the reader's ability to think critically about such developments.

      Written in a clear and concise manner with reference to science fiction and pop culture, this book presents potent theoretical perspectives for understanding digitalization processes as societal change. Various exercises are included throughout to encourage readers to critically explore digitalization in their own lives.

      Replete with illustrations and examples, this book is an accessible guide to digitalization in the modern societal context, appealing to students at the undergraduate level as well as general readership.



      Table of Contents

      Preface

      Section 1

      Chapter 1: Getting lost in a the digital

      1.1 Limited or liberated by ubiquitous digital technology?

      1.2 It Could Be Otherwise (ICBO) – the foundation of critical thinking

      1.3 Opening the black box

      1.4 A response to political and corporate solutionism

      1.5 Digitalization as a topic for Science and Technology Studies (STS)

      1.6 A critical sociotechnical perspective

      1.7 The structure of the book

      1.8 Conclusion

      References

      Chapter 2: What is "digitalization," exactly?

      2.1 Digitalization as technological fix

      2.2 Defining digitalization

      2.3 Defining digitalization as a political act in itself

      2.4 A digitalized world

      2.5 Digitalization as a sociotechnical process

      2.6 Conclusion

      References

      Section 2

      Chapter 3: A sociotechnical perspective on digitalization

      3.1 What is a sociotechnical perspective on digitalization?

      3.2 What do we mean by "technology"?

      3.3 Technologies and their agency

      3.4 Why technological determinism is a dead end

      3.5 Technological reductionism

      3.6 How social determinism is equally problematic

      3.7 Conclusion

      References

      Chapter 4: Domestication: User perspectives on technology

      4.1 A user perspective on technology

      4.2 Domestication theory

      4.3 The dimensional model of domestication

      4.4 The history of domestication

      4.5 Strengths and weaknesses of domestication theory

      4.6 Re-domestication and dis-domestication

      4.7 What non-users can teach us about the use of technology

      4.8 Normativity and use

      4.9 Conclusion

      References

      Chapter 5: Script: Technology’s manual for use

      5.1 Script as technology’s manual

      5.2 The historical and theoretical position of script theory

      5.3 How do you do a script analysis?

      5.4 Making scripts through technology development

      5.5 Conclusion

      References

      Chapter 6: Technologies as normality machines

      6.1 A thought experiment on a student app

      6.2 Technology as inclusion or exclusion?

      6.3 Scripting the use and users to create differences

      6.4 The digital divide

      6.5 Conclusion

      References

      Chapter 7: Digital technologies in the past and present

      7.1 Becoming a communication society

      7.2 What comes after the communication society?

      7.3 Digitalization and some sample diagnoses of the times

      7.4 Conclusion

      References

      Section 3

      Chapter 8: Digitalization of health: Networks of care and technology

      8.1 In search of good health: Robots to the rescue?

      8.2 Digital technology for better health?

      8.3 Talking flowerpots: Welfare technology in the home

      8.4 Exergames: Gamifying health

      8.5 Support groups in social media: Communities for mental health

      8.6 Digitalization makes the actor network of health visible

      8.7 Conclusion

      References

      Chapter 9: Digitalization of work: Automation, responsibility, and reskilling

      9.1 Two visions of future work

      9.2 From animal laborans to homo faber

      9.3 Automating workers?

      9.4 Who operates self-service checkouts?

      9.5 The digital stopwatch and the attempt to automate care work

      9.6 Craftspeople at construction sites working with robots

      9.7 What will we do in the future—and how will we do it?

      9.8 Conclusion

      References

      Chapter 10: Digitalization of control: Surveillance, automation, and algorithms

      10.1 Control through surveillance and digital tracking

      10.2 Control of animals using virtual fences

      10.3 Care, technology, and the desire for boundaries when surveilling children

      10.4 Predictive police algorithms: Surveillance of data sets and predictions of the future

      10.5 Life in a surveillance society: What digitalization does to surveillance

      10.6 Conclusion

      References

      Chapter 11: Digitalization of culture: Remix, community, and prosumers

      11.1 SKAM and transmedia storytelling

      11.2 Remix culture as the foundation of digital culture

      11.3 Understanding where remix culture comes from: Participatory culture and networked publics

      11.4 Memes: Collective creativity, both serious and humorous

      11.5 Fan fiction: When fans take ownership of the story

      11.6 Twitch.tv and livestreaming games: How innovative gamers made one of the world’s biggest platforms

      11.7 Discussion: Prosumers’ new cultural expressions

      11.8 Conclusion

      References

      Chapter 12: Digitalization of the self: Selfies, influencers and the quantified self

      12.1 Picture perfect? What "Instagram vs. reality" can teach us about being fakeness and authenticity online

      12.2 From anonymity to persistent identities on the internet

      12.3 Frontstage, backstage, and the cyborg’s theater

      12.4 Selfies: The cyborg’s self-portrait?

      12.5 Influencers: The professionalized digital self

      12.6 The quantified self: Believing in a countable and optimized self

      12.7 Discussion: The cyborg’s expanded toolbox

      12.8 Conclusion

      References

      Section 4

      Chapter 13: Digitalization summarized

      13.1 Part 1: A critical perspective on digitalization

      13.2 Part 2: Theoretical Tools

      13.3 Part 3: Empirical case studies

      13.4 Digitalization as social change

      13.5 A user perspective on digitalization

      13.6 Critical thinking about digitalization

      Chapter 14: Analytical cheat sheet: A guide for thinking critically about digitalization

      14.1 Interpretative flexibility

      14.2 Delegation

      14.3 Actor-network

      14.4 Script

      14.5 Domestication

      Chapter 15: Methods cheat sheet: How to study digitalization

      15.1 Research question: What are you going to find out?

      15.2 Choosing method: How are you going to find it?

      15.3 Tips for getting good data

      15.4 From data to analysis

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