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Book Synopsis
The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts.

The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the

Digital Performance A History of New Media in

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    A Paperback / softback by Steve Dixon

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      Publisher: MIT Press Ltd
      Publication Date: 30/01/2015
      ISBN13: 9780262527521, 978-0262527521
      ISBN10: 0262527529

      Description

      Book Synopsis
      The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts.

      The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the

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