Description

Book Synopsis

Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage.

The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical sc

Table of Contents

List of contributors, Preface, Acknowledgments, Chapter 1: Introduction, Chapter 2: Integrating Digital Media Design into the Theatrical Team, Chapter 3: Digital Media Design Process and Workflow, Chapter 4: Content Creation 101. Chapter 5: Gear and Technical Tasks, Chapter 6: Looking to the Future, Glossary, Index

Digital Media Projection Design and Technology

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    £38.99

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    Order before 4pm tomorrow for delivery by Sat 1 Aug 2026.

    A Paperback / softback by Alex Oliszewski, Daniel Fine, Daniel Roth

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      Publisher: Taylor & Francis Ltd
      Publication Date: Publication Date: 02/04/2018
      ISBN13: 9781138954342, 978-1138954342
      ISBN10: 1138954349

      Description

      Book Synopsis

      Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage.

      The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical sc

      Table of Contents

      List of contributors, Preface, Acknowledgments, Chapter 1: Introduction, Chapter 2: Integrating Digital Media Design into the Theatrical Team, Chapter 3: Digital Media Design Process and Workflow, Chapter 4: Content Creation 101. Chapter 5: Gear and Technical Tasks, Chapter 6: Looking to the Future, Glossary, Index

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