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Book Synopsis
A timely examination of the use ofemerging technologies in the arts in recentdecades, from the first wave of Virtual Realitythrough to the current use of Mixed, Augmentedand Extended Realities. It highlights the necessityof understanding technological experiencesthrough the assumption that all experience isembodied. An explosion of digital culture andexperience has most certainly given artists andcreative practitioners new ways of exploring ahybridisation of creative practices with access totechnological tools only previously dreamt of.Further, there are a number of threads arounddigital embodiment and its centrality to the digitalexperience. The book is divided into 3: Section 1 explores thewhole notion of embodied experience through astudy of space and virtuality, imagination, andtechnology. Section 2 lays the ground for a moreexplicit understanding of the role the body has inour engagement with the digital technologiesfocussing on three distinct bodies: the gravitational body, the

Digital Embodiment and the Arts

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A Hardback by Denise Doyle

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    View other formats and editions of Digital Embodiment and the Arts by Denise Doyle

    Publisher: Intellect
    Publication Date: 9/16/2024
    ISBN13: 9781789389777, 978-1789389777
    ISBN10: 1789389771
    Also in:
    The Arts

    Description

    Book Synopsis
    A timely examination of the use ofemerging technologies in the arts in recentdecades, from the first wave of Virtual Realitythrough to the current use of Mixed, Augmentedand Extended Realities. It highlights the necessityof understanding technological experiencesthrough the assumption that all experience isembodied. An explosion of digital culture andexperience has most certainly given artists andcreative practitioners new ways of exploring ahybridisation of creative practices with access totechnological tools only previously dreamt of.Further, there are a number of threads arounddigital embodiment and its centrality to the digitalexperience. The book is divided into 3: Section 1 explores thewhole notion of embodied experience through astudy of space and virtuality, imagination, andtechnology. Section 2 lays the ground for a moreexplicit understanding of the role the body has inour engagement with the digital technologiesfocussing on three distinct bodies: the gravitational body, the

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