Description
Book SynopsisExplores the platforms that you can use to develop hardware or software, discusses design concepts that can make your products eye-catching and appealing. This book explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices.
Trade ReviewAccording to friends of mine who work in the disciplines above, this is an excellent introduction to read through the principles of prototyping through to manufacture and business considerations (Mob76 Outlook, December 2013)
Table of ContentsIntroduction 1
PART I: PROTOTYPING 5
Chapter 1: The Internet of Things: An Overview 7
Chapter 2: Design Principles for Connected Devices 21
Chapter 3: Internet Principles 41
Chapter 4: Thinking About Prototyping 63
Chapter 5: Prototyping Embedded Devices 87
Chapter 6: Prototyping the Physical Design 147
Chapter 7: Prototyping Online Components 173
Chapter 8: Techniques for Writing Embedded Code 205
PART II: FROM PROTOTYPE TO REALITY 225
Chapter 9: Business Models 227
Chapter 10: Moving to Manufacture 255
Chapter 11: Ethics 289
Index 311