Description

Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.

Computer Graphics Programming in OpenGL with Java

Product form

£69.30

Includes FREE delivery
RRP: £77.00 You save £7.70 (10%)
Usually despatched within days
Hardback by John L. Clevenger

2 in stock

Short Description:

Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book... Read more

    Publisher: Mercury Learning & Information
    Publication Date: 10/22/2021
    ISBN13: 9781683927365, 978-1683927365
    ISBN10: 1683927362

    Non Fiction , Computing

    Description

    Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.

    Recently viewed products

    © 2024 Book Curl,

      • American Express
      • Apple Pay
      • Diners Club
      • Discover
      • Google Pay
      • Maestro
      • Mastercard
      • PayPal
      • Shop Pay
      • Union Pay
      • Visa

      Login

      Forgot your password?

      Don't have an account yet?
      Create account