Description

Book Synopsis

Composition for the 21st century: Characters in Animation focuses on characters and their application in animation, illustration, games, and films. It covers various technical aspects of character design and their artistic applicability. This book analyzes in detail the purpose of these character design features and provides examples of their impact. Emphasis is placed on each aspect and how it affects and is affected by the narrative. Additionally, complex case studies that assist in explaining the successful use of these concepts in films and animation are included. This book is geared toward students; however, it is also reader-friendly for professionals. Composition for the 21st century: Characters in Animation's goal is to comprehend composition as an artistic tool and as a significant part of the professional character design process.

Key Features:

  • Teaches the complexity of composition in the profe

    Table of Contents

    Chapter 1: The Job of a Character Designer

    Chapter 2: Visual Development Process

    Chapter 3: Storytelling and Drama

    Chapter 4: Personality

    Chapter 5: Relationships

    Chapter 6: Emotions

    Chapter 7: Message or Theme

    Chapter 8: Research and Concept

    Chapter 9: Design Scale

    Chapter 10: Pose and Communication

    Chapter 11: Thumbnail Drawings

    Chapter 12: Shape

    Chapter 13: Form

    Chapter 14: Line of Action

    Chapter 15: Anatomy

    Chapter 16: Weight

    Chapter 17: Tension and Compression

    Chapter 18: Contrapposto

    Chapter 19: Movement and Twist

    Chapter 20: Pivot Point

    Chapter 21: Balance and Tension

    Chapter 22: Silhouette

    Chapter 23: Perspective and Dimensionality

    Chapter 24: Foreshortening

    Chapter 25: Tangents

    Chapter 26: Light and Shadow

    Chapter 27: Vectors and Directions

    Chapter 28: Facial Expressions

    Chapter 29: Extroverted and Introverted Pose

    Chapter 30: Negative and Positive Space

    Chapter 31: Body Ratio

    Chapter 32: Contrast

    Chapter 33: Texture

    Chapter 34: Line Quality

    Chapter 35: Simplicity and Readability

    Chapter 36: Believability

    Chapter 37: Color Design

    Chapter 38: Clothing Design, Folds, and Fabrics

    Chapter 39: Style Pass

    Chapter 40: Character / Model Sheets

    Chapter 41: Refinement

Composition for the 21st century Vol 2

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    £54.14

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    RRP £56.99 – you save £2.85 (5%)

    Order before 4pm today for delivery by Thu 23 Jul 2026.

    A Paperback / softback by Thomas Paul Thesen

    15 in stock

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      Publisher: Taylor & Francis Ltd
      Publication Date: 29/06/2022
      ISBN13: 9781138740907, 978-1138740907
      ISBN10: 113874090X

      Description

      Book Synopsis

      Composition for the 21st century: Characters in Animation focuses on characters and their application in animation, illustration, games, and films. It covers various technical aspects of character design and their artistic applicability. This book analyzes in detail the purpose of these character design features and provides examples of their impact. Emphasis is placed on each aspect and how it affects and is affected by the narrative. Additionally, complex case studies that assist in explaining the successful use of these concepts in films and animation are included. This book is geared toward students; however, it is also reader-friendly for professionals. Composition for the 21st century: Characters in Animation's goal is to comprehend composition as an artistic tool and as a significant part of the professional character design process.

      Key Features:

      • Teaches the complexity of composition in the profe

        Table of Contents

        Chapter 1: The Job of a Character Designer

        Chapter 2: Visual Development Process

        Chapter 3: Storytelling and Drama

        Chapter 4: Personality

        Chapter 5: Relationships

        Chapter 6: Emotions

        Chapter 7: Message or Theme

        Chapter 8: Research and Concept

        Chapter 9: Design Scale

        Chapter 10: Pose and Communication

        Chapter 11: Thumbnail Drawings

        Chapter 12: Shape

        Chapter 13: Form

        Chapter 14: Line of Action

        Chapter 15: Anatomy

        Chapter 16: Weight

        Chapter 17: Tension and Compression

        Chapter 18: Contrapposto

        Chapter 19: Movement and Twist

        Chapter 20: Pivot Point

        Chapter 21: Balance and Tension

        Chapter 22: Silhouette

        Chapter 23: Perspective and Dimensionality

        Chapter 24: Foreshortening

        Chapter 25: Tangents

        Chapter 26: Light and Shadow

        Chapter 27: Vectors and Directions

        Chapter 28: Facial Expressions

        Chapter 29: Extroverted and Introverted Pose

        Chapter 30: Negative and Positive Space

        Chapter 31: Body Ratio

        Chapter 32: Contrast

        Chapter 33: Texture

        Chapter 34: Line Quality

        Chapter 35: Simplicity and Readability

        Chapter 36: Believability

        Chapter 37: Color Design

        Chapter 38: Clothing Design, Folds, and Fabrics

        Chapter 39: Style Pass

        Chapter 40: Character / Model Sheets

        Chapter 41: Refinement

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