Description

Book Synopsis

Discover how today''s amazing inventions and technologies work while developing your coding skills

Recreate the technology that lives in space technology with code. Learn aboutgravity, create a jetpack game, program a spaceship''s return to Earth and much more!

Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!

The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.

The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include an introduction to Scratch.

Per

Code STEM Space Tech

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    £12.34

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    RRP £12.99 – you save £0.65 (5%)

    Order before 4pm tomorrow for delivery by Thu 18 Jun 2026.

    A Hardback by Max Wainewright

    5 in stock


      View other formats and editions of Code STEM Space Tech by Max Wainewright

      Publisher: Hachette Children's Group
      Publication Date: 5/9/2019
      ISBN13: 9781526308795, 978-1526308795
      ISBN10: 1526308797

      Description

      Book Synopsis

      Discover how today''s amazing inventions and technologies work while developing your coding skills

      Recreate the technology that lives in space technology with code. Learn aboutgravity, create a jetpack game, program a spaceship''s return to Earth and much more!

      Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!

      The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.

      The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include an introduction to Scratch.

      Per

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