Description

Discover how today''s amazing inventions and technologies work while developing your coding skills

Recreate the technology that lives in space technology with code. Learn aboutgravity, create a jetpack game, program a spaceship''s return to Earth and much more!

Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!

The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.

The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include an introduction to Scratch.

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Code STEM Space Tech

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£12.99

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Usually despatched within days
Hardback by Max Wainewright

2 in stock

Short Description:

Discover how today''s amazing inventions and technologies work while developing your coding skillsRecreate the technology that lives in space technology... Read more

    Publisher: Hachette Children's Group
    Publication Date: 5/9/2019
    ISBN13: 9781526308795, 978-1526308795
    ISBN10: 1526308797

    Children & Teen , Children's Non-Fiction

    Description

    Discover how today''s amazing inventions and technologies work while developing your coding skills

    Recreate the technology that lives in space technology with code. Learn aboutgravity, create a jetpack game, program a spaceship''s return to Earth and much more!

    Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!

    The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.

    The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include an introduction to Scratch.

    Per

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