Description
Book SynopsisThis book presents a new, story-based approach to cinematic coverage and storytelling in film and video. It breaks from the conventional idea that shots are the fundamental unit of filmmaking, instead exploring the specifics of determining coverage. Keyframes in patterns are introduced, delivering scripted material in a context-rich presentation that supports the storytelling.
All the analysis, interpretation, and creative decision making is done first, with shots derived as the very last step. Scripted material is divided into six categories with associated patterns. Like cinematic building blocks, these can freely stack up and interconnect, supporting creativity and avoiding rigid formulas. This approach enables filmmakers to tap into the film language that audiences already understand and put it to practical use, helping the audience to feel the storytelling deeply. Dozens of film examples are provided throughout, plus conceptual and camera diagrams to contextualize the m
Trade Review
'A refreshing revision of the filmmaker’s visualization process that describes the essential creative choices for directors and cinematographers alike when determining coverage and cinematic storytelling.'
Charlie Egleston, Filmmaker and Professor of Film Production, Fanshawe College
'Cinematic Storytelling is an exceptional book on directing and cinematography for it provides the tools on how to tell cinematic stories visually, in ways that will reach an audience. A close study of this text and consistent practice of these principles will shift any amateur or student filmmaker into the professional realm. We may know how to "read" a movie, but directors and cinematographers need the tools to understand how to do it.'
Kurt Lancaster, Professor and Program Lead, Creative Media and Film, Northern Arizona University. Author of Basic Cinematography and DSLR Cinema.
Table of ContentsChapter 1: What is cinematic storytelling?, Chapter 2: Foundations in the script, Chapter 3: Coverage defines attention, Chapter 4: Cinematic thinking, Chapter 5: Patterns for Character Actions, Chapter 6: Patterns for Character Looks, Chapter 7: Patterns for Dialogue – structure, Chapter 8: Patterns for Dialogue – examples, Chapter 9: Patterns for Settings, Chapter 10: Patterns for Objects, Chapter 11: Patterns for Evocative Imagery, Chapter 12: Patterns and movement, Chapter 13: Scene shaping and interconnections, Chapter 14: Developing the coverage plan, Reference Materials