Description

Book Synopsis

Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros.

Drawing on original interviews, news reports and other documents, this book traces Nintendo''s rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.



Table of Contents
  • Table of Contents
  • Acknowledgments
  • Foreword by Damien McFerran
  • Preface
  • The Future Is (Not) in the Cards
  • Video Killed the Electromechanical Star
  • Small Start, Big Country
  • Gaming's 800-Pound Gorilla
  • The One That (Almost) Got Away
  • Kong vs. Kong vs. Kong
  • Getting the Barrel Rolling
  • Nintendo "VS." the World
  • One Last Dedicated Hurrah
  • Mario Powers Up
  • Land of the Setting Sun (for ­Coin-Ops)
  • Keeping the Quarters Flowing
  • Where Have You Gone, Super Mario?
  • Merging Coin-Ops Consoles
  • From Rivals to Licensees
  • A Legacy Brimming with Star Power
  • Chapter Notes
  • Works Cited
  • Index

Beyond Donkey Kong

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    £27.54

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    RRP £28.99 – you save £1.45 (5%)

    Order before 4pm today for delivery by Thu 18 Jun 2026.

    A Paperback by Ken Horowitz

    Out of stock


      View other formats and editions of Beyond Donkey Kong by Ken Horowitz

      Publisher: McFarland & Co Inc
      Publication Date: 1/20/2020 12:08:00 AM
      ISBN13: 9781476684208, 978-1476684208
      ISBN10: 1476684200

      Description

      Book Synopsis

      Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros.

      Drawing on original interviews, news reports and other documents, this book traces Nintendo''s rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.



      Table of Contents
      • Table of Contents
      • Acknowledgments
      • Foreword by Damien McFerran
      • Preface
      • The Future Is (Not) in the Cards
      • Video Killed the Electromechanical Star
      • Small Start, Big Country
      • Gaming's 800-Pound Gorilla
      • The One That (Almost) Got Away
      • Kong vs. Kong vs. Kong
      • Getting the Barrel Rolling
      • Nintendo "VS." the World
      • One Last Dedicated Hurrah
      • Mario Powers Up
      • Land of the Setting Sun (for ­Coin-Ops)
      • Keeping the Quarters Flowing
      • Where Have You Gone, Super Mario?
      • Merging Coin-Ops Consoles
      • From Rivals to Licensees
      • A Legacy Brimming with Star Power
      • Chapter Notes
      • Works Cited
      • Index

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