Description

Book Synopsis
Greg Perry has written more than 45 books including many bestsellers. He has been a programmer, trainer, and speaker for more than 20 years. Greg was a professor of computer science at Tulsa Junior College teaching advanced programming courses. He also lectures at programming conferences across the country and is fluent in 9 computer languages.

Table of Contents
  • Part I - Start Programming Today
  • 1 Hands-On Programming
  • 2 Process and Techniques
  • 3 Designing a Program
  • 4 Getting Input and Displaying Output
  • 5 Data Processing with Numbers and Words
  • 6 Controlling Your Program
  • 7 Debugging Tools
  • Part II - Programming Fundamentals
  • 8 Structured Techniques
  • 9 Programming Algorithms
  • 10 Having Fun
  • 11 Advanced Programming
  • Part III - Object-Oriented Programming
  • 12 What is an Object?
  • 13 Anatomy of a Class
  • 14 Methods and More
  • 15 Inheritance
  • Part IV - Other Programming Languages
  • 16 HTML5 and CSS3
  • 17 Scripting with PHP
  • 18 Programming with C and C++
  • 19 Java Everywhere
  • 20 Programming with Visual Basic
  • 21 Microsoft .NET
  • Part V - The Business of Programming
  • 22 How Companies Program
  • 23 Distributing Applications
  • 24 The Future of Programming
  • A Glossary
  • B Quiz Answers
  • C ASCII Table

Beginning Programming in 24 Hours Sams Teach

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    A Paperback / softback by Greg Perry, Dean Miller

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    Order before 4pm today for delivery by Mon 16 Nov 2026.

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      Book details

      Publisher Addison Wesley
      Published 4 February 2020
      ISBN-13 9780135836705
      978-0135836705
      ISBN-10 0135836700

      Description

      Book Synopsis
      Greg Perry has written more than 45 books including many bestsellers. He has been a programmer, trainer, and speaker for more than 20 years. Greg was a professor of computer science at Tulsa Junior College teaching advanced programming courses. He also lectures at programming conferences across the country and is fluent in 9 computer languages.

      Table of Contents
      • Part I - Start Programming Today
      • 1 Hands-On Programming
      • 2 Process and Techniques
      • 3 Designing a Program
      • 4 Getting Input and Displaying Output
      • 5 Data Processing with Numbers and Words
      • 6 Controlling Your Program
      • 7 Debugging Tools
      • Part II - Programming Fundamentals
      • 8 Structured Techniques
      • 9 Programming Algorithms
      • 10 Having Fun
      • 11 Advanced Programming
      • Part III - Object-Oriented Programming
      • 12 What is an Object?
      • 13 Anatomy of a Class
      • 14 Methods and More
      • 15 Inheritance
      • Part IV - Other Programming Languages
      • 16 HTML5 and CSS3
      • 17 Scripting with PHP
      • 18 Programming with C and C++
      • 19 Java Everywhere
      • 20 Programming with Visual Basic
      • 21 Microsoft .NET
      • Part V - The Business of Programming
      • 22 How Companies Program
      • 23 Distributing Applications
      • 24 The Future of Programming
      • A Glossary
      • B Quiz Answers
      • C ASCII Table

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