Description

Book Synopsis

Automated Lighting: The Art and Science of Moving and Color-Changing Lights, Third Edition (formerly Automated Lighting: The Art and Science of Moving Light) continues to be the most trusted text for working and aspiring lighting professionals. Now in its third edition, it has been fully updated to reflect the vast changes in stage and studio luminairiesincluding LEDs, switch-mode power supplies, optics, networking, Ethernet-based protocols like Art-Net and sACN, wireless DMX, and much more. Its written in clear, easy-to-understand language and includes enough detailed information to benefit for the most experienced technicians, programmers, and designers. Additional content and resources are provided at the author''s website www.automatedlighting.pro.



Table of Contents

Acknowledgements

Preface

Section 1: Introduction

Chapter 1 Stage Lighting in the Third Millennium

Stage lighting Technology

Wait, What Just Happened?

Chapter 2 Foundations

The Genesis of the Automated Lighting Industry

Synchronicity

"If We Can Make It Change Color . . ."

The Black Hole

For Sale: Automated Lighting

Sue Me, Sue You Blues

The Future of Stage Lighting

Chapter 3 Stage Lighting Systems Overview

Systems Overview

Rigging Systems

Aluminum Structures

Theatrical Rigging

Rigging Hardware

Power Distribution Systems

The Supply

Disconnect Switch

Feeder Cable

Distribution Panels and Portable Power Distribution Units (PPDUs)

Overcurrent Protection

Dimmers

Branch Circuits or Final Circuits

Connectors

Worldwide Electrical Safety and Wiring Codes

Compliance

Wire Gauges

Data Distribution Systems

Data Cables

Data Splitters

Data Amplifiers

Gateways

Data Terminators

Ring Protection

DMX Connectors

Control Systems

Lighting Controllers

PC-Based Controllers

Dedicated Controllers

Playback Units

Remote Focus Units

Preset Stations

Media Servers

Redundant Backup and Automatic Failover Systems

Luminaires

Electrical Systems

Electronic Systems

Electromechanical Systems

Mechanical Systems

Optical Systems

Communications Systems

SECTION 2 Electricity and Electronics

Chapter 4 Circuits

Electrical Current, Voltage, Resistance, Power, and Energy

Circuits

Current Convention

Water and Electricity—Bad Mix, Good Analogy

Ohm’s Law

Practice Problems

Reactance

Impedance

DC Power

Practice Problems

Power Factor

AC Power

Apparent Power

Practice Problems

Answers to Practice Problems

Chapter 5 Electrical Planning and Preparation

Laying Out the Lighting System

Circuiting

Connectors

Chapter 6 Power Supplies

Arc Lamp Power Supplies

Switch-Mode Power Supplies

Rectification and Filtering

Pulse-Width Modulation

Voltage Transformation

Transformer Taps

High Frequency Filtering

Feedback

Power Factor

Pros and Cons of SMPSs

Magnetic Ballast Power Supplies

LED Drivers

LED Connections

Lamp Control

EMI Filtering

Lamp Cutoff Switch

Chapter 7 Overcurrent, Overvoltage, and Overtemperature Protection

Electric Fuses

Fuse Ratings

Voltage Rating

Speed of Operation

Temperature Sensing and Thermal Protection

Surge Suppression

Voltage Clamping Devices

Chapter 8 Digital Electronics

Binary Numbering

Practice Problems

Offsets

DIP-Switch Conventions

Practice Problems

Hexadecimal Numbers

Practice Problems

Digital Electronics

The First Computer Bug

Electronic Switching

Data Transmission

Chapter 9 Digital Hardware and Software

The Central Processing Unit

Memory

Firmware

Firmware Updates

Section 3 Electro-Mechanical and Mechanical Systems

Chapter 10 Electro-Mechanical Systems

Stepper Motors

Hybrid Stepper Motors

Single Phase Excitation Mode

Dual-Phase Excitation Mode

Half Step Excitation

Microstepping

Resonance

Stepper Motor Control Systems

Position Sensing and Encoding

Mechanical Stops

Optical Sensing

Hall Effect Sensors

Position Encoding

Quadrature Encoding

Absolute Encoding

Chapter 11 Mechanical Systems

Materials

Aluminum

Stainless Steel

Plastics

Glass

Fused Quartz

Optical glass

Metal Finishes

Fasteners

Thread Standards

Preventing Vibrational Loosening

Gears

Belts

Section 4 Optical Systems

Chapter 12 Light Sources

The Visible Spectrum

Color Temperature

Green/Magenta Balance

Color Rendering

Color Quality Scale

TM-30

Luminous Efficacy

Lumen Depreciation

Lamp Life Ratings

LED Operation

Color LEDs

White Light LEDs

Multi-Color LEDs

LED Light Engines

LED Binning

Gas Arc Lamps

Arc Lamp Anatomy

Starting an arc Lamp

Hot Restrike Lamps

The Effects of Lamp Strikes

Testing Arc Lamps

Arc Lamp Spectral Distribution

Arc Lamp Hazards

Proper Disposal of Arc Lamps

Mercury Spills

Incandescent Lamps

Incandescence

Gas Fill

Halogen Lamps

Dimming Incandescent Lamps

Lamp Handling Precautions

Lamp Cooling

Heat Sinks

Fans

Active Cooling

Chapter 13 The Optical Path

Specular Reflection

LED Primary Optics

Conventional Reflector Geometry

Parabolic Reflectors

Elliptical Reflectors

Spherical Reflectors

Reflector Materials

Ultraviolet and Infrared Filters

Optical Thin-Film Filters

The Deposition Process

Thin-Film Interference

Filter Types

Color Wheels

Subtractive Color Mixing

Additive Color Mixing

Color Temperature Correction

Gobos

Metal Gobos

Glass Gobos

Diffusion

Iris

Animation Effects

Beam Shapers

Framing Shutters

Effects

Secondary Lenses

Spherical Aberrations

Chromatic Aberration

Anti-Reflective Coatings

First Surface Mirrors

Section 5 Communications

Chapter 14 DMX

The DMX Physical Layer

The Transceiver

Data Cable

DMX Over CAT 5

DMX Connectors

Building a DMX Data Network

Data Termination

Self-Terminating Fixtures

Wireless DMX

DMX512-A Data Protocol

Bidirectional Communication

Chapter 15 Remote Device Management (RDM)

RDM Overview

The RDM Physical Layer

RDM Discovery

RDM Get and Set Commands

Practical RDM

Chapter 16 Ethernet-Based Lighting Control

Ethernet

Types of Ethernet

Ethernet Cabling

Transmission Distances

Network Switches

IP Addresses

Routable Versus Non-Routable IP Addresses

Subnet Masks

DHCP

Art-Net

Streaming ACN (sACN)

DMX Universe Capability

Troubleshooting Ethernet-Based Protocols

Section 6 Maintenance, Troubleshooting, and Repair

Chapter 17 Maintenance, Troubleshooting, and Repair

Precautions and Hazards

Shock Protection

Eye and Skin Protection

Common Sources of Failure: Heat, Shock, Age

Fixture Test

Error Logs

Lamp Replacement and Alignment

Calibration

Updating Software

Preventive Maintenance

Visual Inspection

Internal Cleaning

Cleaning Fans and Filters

Cleaning the Optics

Housekeeping

Lubrication

Spare Parts

Troubleshooting

Troubleshooting Procedures

Fixture Won’t Power Up

Fixture Won’t Respond to DMX Control Signal

Fixture Won’t Respond to Ethernet-based Control Signal (Art-Net or sACN)

Lamp Won’t Strike

General Troubleshooting Procedures

Common Failures

Printed Circuits Boards

Motor Drive Chips

Power Supplies

Power Factor Correction Capacitors

Fasteners

Sensors

Section 7 Lighting Console Setup and Programming

Chapter 18 Lighting Console and FOH Setup

Power Requirements

Uninterruptable Power Supplies

Physical Configuration

Console Configuration Settings

Setting Up a DMX System

Setting Up the Network

Configuring the Console

Setting Up an Ethernet Network

Testing the Network

Setting Up a Console for Art-Net Output

Port-Address

Casting

Setting Up a Console to Output sACN

Port Monitoring

Backup and Tracking

MIDI and MSC

Timecode

Chapter 19 Lighting Console Programming

Important Concepts

DMX Universes

Tracking Versus Preset

Move Fade Versus State

Precedence

Priority and Assert

User Input

Syntax

The Programmer

Looks, Scenes, and Cues

Basic Programming

Patch the fixtures

Create fixture groups

Create presets and palettes

Record cues

Play back cues

Highlight

Timing

Fade Time or Crossfade Time

Fade In Time

Fade Out Time

Wait Time

Delay Time

Follow-on Time

Part Cues

Point Cues

Blocking Cues

Mark Cues

Storing Specific Parameters or Fixtures

Backing Up

Pre-visualization and Off-Line Editing

Program Blocking

Pre-show Preparation

Rig Check

Busking

Perfecting the Craft

Chapter 20 Lighting Design Software

CAD

CAD Workflow

File Formats

CAD Libraries

Data and Attributes

Instrument type

Power consumption in watts

Purpose

Position

Unit number

Color

Dimmer

Channel

DMX universe

DMX address

Circuit number

Circuit name

Number of channels

Frame size

Field angles

Beam angles

Luminous Flux

Center beam luminous intensity

Weight

Accessories

Protocol

DMX Mode or Personality

IP address

Subnet mask

Art-Net net

Art-Net subnet

Lighting Paperwork

Fixture or instrument schedules

Panel schedules

Dimmer schedules

Shop order

Software Applications

Rendering

Off-line Editors

Visualization

Fly-Throughs

Workflow

Section 8 Convergence of Lighting and Video

Chapter 21 Media Servers and Pixel Mapping

Media Server Hardware

Layers

Content Library

Resolution of Media

File Formats and Codecs

Codecs

Scaling

Frame Rate

Interlacing

Aspect Ratio

Bitrate

Parameters

File Folder

File Selection

Play

In Point, Out Point

Playback Speed

Rotate (X, Y, Z)

Position (X, Y, Z)

Intensity

Opacity

Crossfade

Blend

Color (hue, saturation, contrast)

Crop

Mask

Tiling

Audio

Strobe

Edge Blending

Keystone

Pixel Mapping

CITP

Off-Line Editors

Index

Automated Lighting

    Product form

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    RRP £51.99 – you save £2.60 (5%)

    Order before 4pm today for delivery by Thu 25 Jun 2026.

    A Paperback by Richard Cadena

    15 in stock


      View other formats and editions of Automated Lighting by Richard Cadena

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/23/2017 12:11:00 AM
      ISBN13: 9781138850903, 978-1138850903
      ISBN10: 113885090X
      Also in:
      Theatre studies

      Description

      Book Synopsis

      Automated Lighting: The Art and Science of Moving and Color-Changing Lights, Third Edition (formerly Automated Lighting: The Art and Science of Moving Light) continues to be the most trusted text for working and aspiring lighting professionals. Now in its third edition, it has been fully updated to reflect the vast changes in stage and studio luminairiesincluding LEDs, switch-mode power supplies, optics, networking, Ethernet-based protocols like Art-Net and sACN, wireless DMX, and much more. Its written in clear, easy-to-understand language and includes enough detailed information to benefit for the most experienced technicians, programmers, and designers. Additional content and resources are provided at the author''s website www.automatedlighting.pro.



      Table of Contents

      Acknowledgements

      Preface

      Section 1: Introduction

      Chapter 1 Stage Lighting in the Third Millennium

      Stage lighting Technology

      Wait, What Just Happened?

      Chapter 2 Foundations

      The Genesis of the Automated Lighting Industry

      Synchronicity

      "If We Can Make It Change Color . . ."

      The Black Hole

      For Sale: Automated Lighting

      Sue Me, Sue You Blues

      The Future of Stage Lighting

      Chapter 3 Stage Lighting Systems Overview

      Systems Overview

      Rigging Systems

      Aluminum Structures

      Theatrical Rigging

      Rigging Hardware

      Power Distribution Systems

      The Supply

      Disconnect Switch

      Feeder Cable

      Distribution Panels and Portable Power Distribution Units (PPDUs)

      Overcurrent Protection

      Dimmers

      Branch Circuits or Final Circuits

      Connectors

      Worldwide Electrical Safety and Wiring Codes

      Compliance

      Wire Gauges

      Data Distribution Systems

      Data Cables

      Data Splitters

      Data Amplifiers

      Gateways

      Data Terminators

      Ring Protection

      DMX Connectors

      Control Systems

      Lighting Controllers

      PC-Based Controllers

      Dedicated Controllers

      Playback Units

      Remote Focus Units

      Preset Stations

      Media Servers

      Redundant Backup and Automatic Failover Systems

      Luminaires

      Electrical Systems

      Electronic Systems

      Electromechanical Systems

      Mechanical Systems

      Optical Systems

      Communications Systems

      SECTION 2 Electricity and Electronics

      Chapter 4 Circuits

      Electrical Current, Voltage, Resistance, Power, and Energy

      Circuits

      Current Convention

      Water and Electricity—Bad Mix, Good Analogy

      Ohm’s Law

      Practice Problems

      Reactance

      Impedance

      DC Power

      Practice Problems

      Power Factor

      AC Power

      Apparent Power

      Practice Problems

      Answers to Practice Problems

      Chapter 5 Electrical Planning and Preparation

      Laying Out the Lighting System

      Circuiting

      Connectors

      Chapter 6 Power Supplies

      Arc Lamp Power Supplies

      Switch-Mode Power Supplies

      Rectification and Filtering

      Pulse-Width Modulation

      Voltage Transformation

      Transformer Taps

      High Frequency Filtering

      Feedback

      Power Factor

      Pros and Cons of SMPSs

      Magnetic Ballast Power Supplies

      LED Drivers

      LED Connections

      Lamp Control

      EMI Filtering

      Lamp Cutoff Switch

      Chapter 7 Overcurrent, Overvoltage, and Overtemperature Protection

      Electric Fuses

      Fuse Ratings

      Voltage Rating

      Speed of Operation

      Temperature Sensing and Thermal Protection

      Surge Suppression

      Voltage Clamping Devices

      Chapter 8 Digital Electronics

      Binary Numbering

      Practice Problems

      Offsets

      DIP-Switch Conventions

      Practice Problems

      Hexadecimal Numbers

      Practice Problems

      Digital Electronics

      The First Computer Bug

      Electronic Switching

      Data Transmission

      Chapter 9 Digital Hardware and Software

      The Central Processing Unit

      Memory

      Firmware

      Firmware Updates

      Section 3 Electro-Mechanical and Mechanical Systems

      Chapter 10 Electro-Mechanical Systems

      Stepper Motors

      Hybrid Stepper Motors

      Single Phase Excitation Mode

      Dual-Phase Excitation Mode

      Half Step Excitation

      Microstepping

      Resonance

      Stepper Motor Control Systems

      Position Sensing and Encoding

      Mechanical Stops

      Optical Sensing

      Hall Effect Sensors

      Position Encoding

      Quadrature Encoding

      Absolute Encoding

      Chapter 11 Mechanical Systems

      Materials

      Aluminum

      Stainless Steel

      Plastics

      Glass

      Fused Quartz

      Optical glass

      Metal Finishes

      Fasteners

      Thread Standards

      Preventing Vibrational Loosening

      Gears

      Belts

      Section 4 Optical Systems

      Chapter 12 Light Sources

      The Visible Spectrum

      Color Temperature

      Green/Magenta Balance

      Color Rendering

      Color Quality Scale

      TM-30

      Luminous Efficacy

      Lumen Depreciation

      Lamp Life Ratings

      LED Operation

      Color LEDs

      White Light LEDs

      Multi-Color LEDs

      LED Light Engines

      LED Binning

      Gas Arc Lamps

      Arc Lamp Anatomy

      Starting an arc Lamp

      Hot Restrike Lamps

      The Effects of Lamp Strikes

      Testing Arc Lamps

      Arc Lamp Spectral Distribution

      Arc Lamp Hazards

      Proper Disposal of Arc Lamps

      Mercury Spills

      Incandescent Lamps

      Incandescence

      Gas Fill

      Halogen Lamps

      Dimming Incandescent Lamps

      Lamp Handling Precautions

      Lamp Cooling

      Heat Sinks

      Fans

      Active Cooling

      Chapter 13 The Optical Path

      Specular Reflection

      LED Primary Optics

      Conventional Reflector Geometry

      Parabolic Reflectors

      Elliptical Reflectors

      Spherical Reflectors

      Reflector Materials

      Ultraviolet and Infrared Filters

      Optical Thin-Film Filters

      The Deposition Process

      Thin-Film Interference

      Filter Types

      Color Wheels

      Subtractive Color Mixing

      Additive Color Mixing

      Color Temperature Correction

      Gobos

      Metal Gobos

      Glass Gobos

      Diffusion

      Iris

      Animation Effects

      Beam Shapers

      Framing Shutters

      Effects

      Secondary Lenses

      Spherical Aberrations

      Chromatic Aberration

      Anti-Reflective Coatings

      First Surface Mirrors

      Section 5 Communications

      Chapter 14 DMX

      The DMX Physical Layer

      The Transceiver

      Data Cable

      DMX Over CAT 5

      DMX Connectors

      Building a DMX Data Network

      Data Termination

      Self-Terminating Fixtures

      Wireless DMX

      DMX512-A Data Protocol

      Bidirectional Communication

      Chapter 15 Remote Device Management (RDM)

      RDM Overview

      The RDM Physical Layer

      RDM Discovery

      RDM Get and Set Commands

      Practical RDM

      Chapter 16 Ethernet-Based Lighting Control

      Ethernet

      Types of Ethernet

      Ethernet Cabling

      Transmission Distances

      Network Switches

      IP Addresses

      Routable Versus Non-Routable IP Addresses

      Subnet Masks

      DHCP

      Art-Net

      Streaming ACN (sACN)

      DMX Universe Capability

      Troubleshooting Ethernet-Based Protocols

      Section 6 Maintenance, Troubleshooting, and Repair

      Chapter 17 Maintenance, Troubleshooting, and Repair

      Precautions and Hazards

      Shock Protection

      Eye and Skin Protection

      Common Sources of Failure: Heat, Shock, Age

      Fixture Test

      Error Logs

      Lamp Replacement and Alignment

      Calibration

      Updating Software

      Preventive Maintenance

      Visual Inspection

      Internal Cleaning

      Cleaning Fans and Filters

      Cleaning the Optics

      Housekeeping

      Lubrication

      Spare Parts

      Troubleshooting

      Troubleshooting Procedures

      Fixture Won’t Power Up

      Fixture Won’t Respond to DMX Control Signal

      Fixture Won’t Respond to Ethernet-based Control Signal (Art-Net or sACN)

      Lamp Won’t Strike

      General Troubleshooting Procedures

      Common Failures

      Printed Circuits Boards

      Motor Drive Chips

      Power Supplies

      Power Factor Correction Capacitors

      Fasteners

      Sensors

      Section 7 Lighting Console Setup and Programming

      Chapter 18 Lighting Console and FOH Setup

      Power Requirements

      Uninterruptable Power Supplies

      Physical Configuration

      Console Configuration Settings

      Setting Up a DMX System

      Setting Up the Network

      Configuring the Console

      Setting Up an Ethernet Network

      Testing the Network

      Setting Up a Console for Art-Net Output

      Port-Address

      Casting

      Setting Up a Console to Output sACN

      Port Monitoring

      Backup and Tracking

      MIDI and MSC

      Timecode

      Chapter 19 Lighting Console Programming

      Important Concepts

      DMX Universes

      Tracking Versus Preset

      Move Fade Versus State

      Precedence

      Priority and Assert

      User Input

      Syntax

      The Programmer

      Looks, Scenes, and Cues

      Basic Programming

      Patch the fixtures

      Create fixture groups

      Create presets and palettes

      Record cues

      Play back cues

      Highlight

      Timing

      Fade Time or Crossfade Time

      Fade In Time

      Fade Out Time

      Wait Time

      Delay Time

      Follow-on Time

      Part Cues

      Point Cues

      Blocking Cues

      Mark Cues

      Storing Specific Parameters or Fixtures

      Backing Up

      Pre-visualization and Off-Line Editing

      Program Blocking

      Pre-show Preparation

      Rig Check

      Busking

      Perfecting the Craft

      Chapter 20 Lighting Design Software

      CAD

      CAD Workflow

      File Formats

      CAD Libraries

      Data and Attributes

      Instrument type

      Power consumption in watts

      Purpose

      Position

      Unit number

      Color

      Dimmer

      Channel

      DMX universe

      DMX address

      Circuit number

      Circuit name

      Number of channels

      Frame size

      Field angles

      Beam angles

      Luminous Flux

      Center beam luminous intensity

      Weight

      Accessories

      Protocol

      DMX Mode or Personality

      IP address

      Subnet mask

      Art-Net net

      Art-Net subnet

      Lighting Paperwork

      Fixture or instrument schedules

      Panel schedules

      Dimmer schedules

      Shop order

      Software Applications

      Rendering

      Off-line Editors

      Visualization

      Fly-Throughs

      Workflow

      Section 8 Convergence of Lighting and Video

      Chapter 21 Media Servers and Pixel Mapping

      Media Server Hardware

      Layers

      Content Library

      Resolution of Media

      File Formats and Codecs

      Codecs

      Scaling

      Frame Rate

      Interlacing

      Aspect Ratio

      Bitrate

      Parameters

      File Folder

      File Selection

      Play

      In Point, Out Point

      Playback Speed

      Rotate (X, Y, Z)

      Position (X, Y, Z)

      Intensity

      Opacity

      Crossfade

      Blend

      Color (hue, saturation, contrast)

      Crop

      Mask

      Tiling

      Audio

      Strobe

      Edge Blending

      Keystone

      Pixel Mapping

      CITP

      Off-Line Editors

      Index

      Recently viewed products

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