Description

Book Synopsis

Immersive Learning, Immersive Education, and Immersive Teaching A Note on Terminology, Correlates, and Classroom Integration.- Specification of AR experiences in mathematics education from interactive digital worksheets to the three-dimensional coordinate system and new perspectives in modeling.- Augmented Reality and Virtual Reality for Teaching Mathematics: A Systematic Review of Current Developments.- VR STEM Trail: a math trail-based STEM Education using virtual reality technology for learning mathematical modelling.- GeoGebra Augmented Reality with mathematics undergraduate students: a computational fuzzy semiotics analysis.- Action-based embodied learning through marker-based AR Design of a geometry app.- Verbal and nonverbal communication during VR experiences a case study on analytic geometry.- Fostering Algorithmic Thinking in Mathematics Education With AR.- GeoGebra AR in Cooperative Settings.

Augmented and Virtual Reality in Mathematics Education

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    A Paperback by Frederik Dilling

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      View other formats and editions of Augmented and Virtual Reality in Mathematics Education by Frederik Dilling

      Publisher: Springer Spektrum
      Publication Date: 14/12/2024
      ISBN13: 9783658452704, 978-3658452704
      ISBN10:
      Also in:
      Mathematics

      Description

      Book Synopsis

      Immersive Learning, Immersive Education, and Immersive Teaching A Note on Terminology, Correlates, and Classroom Integration.- Specification of AR experiences in mathematics education from interactive digital worksheets to the three-dimensional coordinate system and new perspectives in modeling.- Augmented Reality and Virtual Reality for Teaching Mathematics: A Systematic Review of Current Developments.- VR STEM Trail: a math trail-based STEM Education using virtual reality technology for learning mathematical modelling.- GeoGebra Augmented Reality with mathematics undergraduate students: a computational fuzzy semiotics analysis.- Action-based embodied learning through marker-based AR Design of a geometry app.- Verbal and nonverbal communication during VR experiences a case study on analytic geometry.- Fostering Algorithmic Thinking in Mathematics Education With AR.- GeoGebra AR in Cooperative Settings.

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