Description

Book Synopsis
This long-awaited second edition of the best-selling Arduino Workshop (over 35,000 copies sold) goes beyond making simple projects to teach beginners how to use the Arduino, in-depth. Arduino Workshop is loved by readers because it focuses on learning how the board works rather than simply making a series of canned projects.

Trade Review
Reviews for the first edition of Arduino Workshop:

"When it comes to technology, there's really something to be said for learning by example, and with each key point focused around a specific project, the information in this book is easy to learn and retain."
—Dave Rankin, About.com Open Source

"Arduino Workshop was the first book I’ve read that helped me really make sense of the practical applications the Arduino is capable of."
—AmateurRadio.com

"A very thorough primer for those wishing to jump on the [Arduino] bandwagon."
—Kevin Wierzbicki, Campus Circle

"I’ve checked out several Arduino “primers,” and found the best one for my purposes to be Arduino Workshop: A Hands-On Introduction with 65 Projects by John Boxall."
—Jeff Rowe, MCADCafe.com Blog

"A good book for getting started . . . I highly recommend it if you’re thinking about getting into Arduino projects and you’re brand new to this stuff."
—Nathan Yau, FlowingData

Table of Contents
Acknowledgments
Chapter 1: Getting Started
Chapter 2: Exploring the Arduino Board and the IDE
Chapter 3: First Steps
Chapter 4: Building Blocks
Chapter 5: Working with Functions
Chapter 6: Numbers, Variables, and Arithmetic
Chapter 7: Expanding Your Arduino
Chapter 8: LED Numeric Displays and Matrices
Chapter 9: Liquid Crystal Displays
Chapter 10: Creating your own Arduino Libraries
Chapter 11: Numeric Keypads
Chapter 12: Accepting User Input with Touchscreens
Chapter 13: Meet the Arduino Family
Chapter 14: Motors and Movement
Chapter 15: Using GPS with Your Arduino
Chapter 16: Wireless Data
Chapter 17: Infrared Remote Control
Chapter 18: Reading RFID Tags
Chapter 19: Data Buses
Chapter 20: Real-time Clocks
Chapter 21: The Internet
Chapter 22: Cellular Communications

Arduino Workshop, 2nd Edition: A Hands-on

    Product form

    £26.39

    Includes FREE delivery

    RRP £32.99 – you save £6.60 (20%)

    Order before 4pm today for delivery by Wed 1 Jul 2026.

    A Paperback / softback by John Boxall

    3 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Arduino Workshop, 2nd Edition: A Hands-on by John Boxall

      Publisher: No Starch Press,US
      Publication Date: 27/05/2021
      ISBN13: 9781718500587, 978-1718500587
      ISBN10: 1718500580

      Description

      Book Synopsis
      This long-awaited second edition of the best-selling Arduino Workshop (over 35,000 copies sold) goes beyond making simple projects to teach beginners how to use the Arduino, in-depth. Arduino Workshop is loved by readers because it focuses on learning how the board works rather than simply making a series of canned projects.

      Trade Review
      Reviews for the first edition of Arduino Workshop:

      "When it comes to technology, there's really something to be said for learning by example, and with each key point focused around a specific project, the information in this book is easy to learn and retain."
      —Dave Rankin, About.com Open Source

      "Arduino Workshop was the first book I’ve read that helped me really make sense of the practical applications the Arduino is capable of."
      —AmateurRadio.com

      "A very thorough primer for those wishing to jump on the [Arduino] bandwagon."
      —Kevin Wierzbicki, Campus Circle

      "I’ve checked out several Arduino “primers,” and found the best one for my purposes to be Arduino Workshop: A Hands-On Introduction with 65 Projects by John Boxall."
      —Jeff Rowe, MCADCafe.com Blog

      "A good book for getting started . . . I highly recommend it if you’re thinking about getting into Arduino projects and you’re brand new to this stuff."
      —Nathan Yau, FlowingData

      Table of Contents
      Acknowledgments
      Chapter 1: Getting Started
      Chapter 2: Exploring the Arduino Board and the IDE
      Chapter 3: First Steps
      Chapter 4: Building Blocks
      Chapter 5: Working with Functions
      Chapter 6: Numbers, Variables, and Arithmetic
      Chapter 7: Expanding Your Arduino
      Chapter 8: LED Numeric Displays and Matrices
      Chapter 9: Liquid Crystal Displays
      Chapter 10: Creating your own Arduino Libraries
      Chapter 11: Numeric Keypads
      Chapter 12: Accepting User Input with Touchscreens
      Chapter 13: Meet the Arduino Family
      Chapter 14: Motors and Movement
      Chapter 15: Using GPS with Your Arduino
      Chapter 16: Wireless Data
      Chapter 17: Infrared Remote Control
      Chapter 18: Reading RFID Tags
      Chapter 19: Data Buses
      Chapter 20: Real-time Clocks
      Chapter 21: The Internet
      Chapter 22: Cellular Communications

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