Description

Book Synopsis
Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics.

Table of Contents

Introduction 1

Part I: Getting Started with Arduino Projects 7

Chapter 1: Exploring the World of Arduino 9

Chapter 2: Setting Up Your Workspace and Tools 19

Chapter 3: Understanding the Basics 41

Part II: Basic Arduino Projects 63

Chapter 4: The All-Seeing Eye 65

Chapter 5: Making a Light Pet 85

Chapter 6: Making a Scrolling Sign 107

Chapter 7: Building an Arduino Clock 127

Part III: The Interactive Home and Garden 153

Chapter 8: Building a Keypad Entry System 155

Chapter 9: Building an RFID Tag Reader 181

Chapter 10: Building an Automated Garden 201

Chapter 11: Building a Tweeting Pet Door 221

Chapter 12: Building a Home Sensing Station 243

Part IV: Advanced Arduino Projects 273

Chapter 13: Building a GPS Data Logger 275

Chapter 14: Building a Remote-Controlled Car 299

Chapter 15: Building an LED Cube 323

Part V: The Part of Tens 349

Chapter 16: Ten Great Arduino Resources 351

Chapter 17: Ten Troubleshooting Tips 359

Index 369

Arduino Projects For Dummies

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Order before 4pm today for delivery by Tue 23 Dec 2025.

A Paperback / softback by Brock Craft

15 in stock


    View other formats and editions of Arduino Projects For Dummies by Brock Craft

    Publisher: John Wiley & Sons Inc
    Publication Date: 05/07/2013
    ISBN13: 9781118551479, 978-1118551479
    ISBN10: 1118551478

    Description

    Book Synopsis
    Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics.

    Table of Contents

    Introduction 1

    Part I: Getting Started with Arduino Projects 7

    Chapter 1: Exploring the World of Arduino 9

    Chapter 2: Setting Up Your Workspace and Tools 19

    Chapter 3: Understanding the Basics 41

    Part II: Basic Arduino Projects 63

    Chapter 4: The All-Seeing Eye 65

    Chapter 5: Making a Light Pet 85

    Chapter 6: Making a Scrolling Sign 107

    Chapter 7: Building an Arduino Clock 127

    Part III: The Interactive Home and Garden 153

    Chapter 8: Building a Keypad Entry System 155

    Chapter 9: Building an RFID Tag Reader 181

    Chapter 10: Building an Automated Garden 201

    Chapter 11: Building a Tweeting Pet Door 221

    Chapter 12: Building a Home Sensing Station 243

    Part IV: Advanced Arduino Projects 273

    Chapter 13: Building a GPS Data Logger 275

    Chapter 14: Building a Remote-Controlled Car 299

    Chapter 15: Building an LED Cube 323

    Part V: The Part of Tens 349

    Chapter 16: Ten Great Arduino Resources 351

    Chapter 17: Ten Troubleshooting Tips 359

    Index 369

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