Description
Book SynopsisYou ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you ve exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects: A reaction-time game that leverages the Arduino s real-time capabilities A tool for etching your own printed circuit boards A regulated, variable-voltage power supply A kinetic wristwatch winder decked out with LEDs A garage parking assistant that blinks when your vehicle is perfectly parked A practical and colorful pH meter A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns A battery saver that prevents accidental discharge A square-wave generator A thermometer th
Table of ContentsChapter 0: Setting Up and Useful Skills
Chapter 1: The Reaction-Time Machine
Chapter 2: An Automated Agitator for PCB Etching
Chapter 3: The Regulated Power Supply
Chapter 4: A Watch Winder
Chapter 5: The Garage Sentry Parking Assistant
Chapter 6: The Battery Saver
Chapter 7: A Custom pH Meter
Chapter 8: Two Ballistic Chronographs
Chapter 9: The Square-Wave Generator
Chapter 10: The Chromatic Thermometer