Description

Book Synopsis
Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli’s dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime’s local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world’s animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.

Trade Review
A brilliant encapsulation of the vast range of anime, from its history to the digital era. For anyone wondering what all the fuss is about this is the place to begin, and for those already turned on to the wonders of the form this will point you in new directions for both viewing and study. * David Desser, Professor Emeritus of Cinema Studies, University of Illinois at Urbana-Champaign, USA *
In this lively and readable book, Rayna Denison frames Japanese animation in relation to local and transnational genres from science fiction through to horror. This is, quite simply, the best scholarly introduction to anime that I have read. * Iain Robert Smith, Senior Lecturer in Film, University of Roehampton, UK *
In the complicated world of anime studies, where definitions clash over anime’s relation to culture, technology, and media, Rayna Denison clears up the field by focusing on the field itself, skillfully using concepts from genre studies to reveal how anime has been constructed in history through the discourse of fans, critics, and producers not only through genres such as science fiction and horror, but as a fascinating and flexible genre itself. * Aaron Gerow, Professor of Film and Media Studies and East Asian Languages and Literatures, Yale University, USA *
This slender volume packs an interesting punch: it looks at the very concept of anime itself, outlining both its history within Japan and how it has been received and perceived in the USA and the UK. Written with admirable clarity, it examines some key examples in order to illustrate the complexity of the genres that get included under the umbrella term anime. Anime: A Critical Introduction has all the hallmarks of a teaching classic—one for all of us to add to our reading lists whether in Japanese Studies or Film and Cultural Studies. * Dolores Martinez, Emeritus Reader in Anthropology and Associate Member of the Centre for Media and Film Studies, School of Oriental and African Studies, University of London, UK, and Research Associate, ISCA, Oxford University, USA *

Table of Contents
Introduction Chapter 1: Approaching Anime: Genre and Subgenres Chapter 2: Sci Fi Anime: Cyberpunk to Steampunk Chapter 3: Anime’s Bodies Chapter 4: Early Anime Histories: Japan and America Chapter 5: Anime, Video and the Shojo and Shonen Genres Chapter 6: Post-Video Anime: Digital Media and the Revelation of Anime’s Hidden Genres Chapter 7: Ghibli Genre: Toshio Suzuki and Studio Ghibli’s Brand Identity Chapter 8: Experiencing Japan’s Anime: Genres at the Tokyo International Anime Fair Chapter 9: Anime Horror and Genrification Index

Anime: A Critical Introduction

    Product form

    £27.99

    Includes FREE delivery

    Order before 4pm today for delivery by Fri 26 Jun 2026.

    A Paperback / softback by Rayna Denison

    5 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Anime: A Critical Introduction by Rayna Denison

      Publisher: Bloomsbury Publishing PLC
      Publication Date: 22/10/2015
      ISBN13: 9781847884794, 978-1847884794
      ISBN10: 1847884792

      Description

      Book Synopsis
      Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli’s dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime’s local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world’s animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.

      Trade Review
      A brilliant encapsulation of the vast range of anime, from its history to the digital era. For anyone wondering what all the fuss is about this is the place to begin, and for those already turned on to the wonders of the form this will point you in new directions for both viewing and study. * David Desser, Professor Emeritus of Cinema Studies, University of Illinois at Urbana-Champaign, USA *
      In this lively and readable book, Rayna Denison frames Japanese animation in relation to local and transnational genres from science fiction through to horror. This is, quite simply, the best scholarly introduction to anime that I have read. * Iain Robert Smith, Senior Lecturer in Film, University of Roehampton, UK *
      In the complicated world of anime studies, where definitions clash over anime’s relation to culture, technology, and media, Rayna Denison clears up the field by focusing on the field itself, skillfully using concepts from genre studies to reveal how anime has been constructed in history through the discourse of fans, critics, and producers not only through genres such as science fiction and horror, but as a fascinating and flexible genre itself. * Aaron Gerow, Professor of Film and Media Studies and East Asian Languages and Literatures, Yale University, USA *
      This slender volume packs an interesting punch: it looks at the very concept of anime itself, outlining both its history within Japan and how it has been received and perceived in the USA and the UK. Written with admirable clarity, it examines some key examples in order to illustrate the complexity of the genres that get included under the umbrella term anime. Anime: A Critical Introduction has all the hallmarks of a teaching classic—one for all of us to add to our reading lists whether in Japanese Studies or Film and Cultural Studies. * Dolores Martinez, Emeritus Reader in Anthropology and Associate Member of the Centre for Media and Film Studies, School of Oriental and African Studies, University of London, UK, and Research Associate, ISCA, Oxford University, USA *

      Table of Contents
      Introduction Chapter 1: Approaching Anime: Genre and Subgenres Chapter 2: Sci Fi Anime: Cyberpunk to Steampunk Chapter 3: Anime’s Bodies Chapter 4: Early Anime Histories: Japan and America Chapter 5: Anime, Video and the Shojo and Shonen Genres Chapter 6: Post-Video Anime: Digital Media and the Revelation of Anime’s Hidden Genres Chapter 7: Ghibli Genre: Toshio Suzuki and Studio Ghibli’s Brand Identity Chapter 8: Experiencing Japan’s Anime: Genres at the Tokyo International Anime Fair Chapter 9: Anime Horror and Genrification Index

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account