Description

Book Synopsis
Written by the author of "Information Architecture for the World Wide Web", this book examines the convergence of information and connectivity. It discusses the Internet, GIS, and other network technologies that make unlimited findability possible, and explores how the melding of these innovations impacts society.

Table of Contents
Preface 1. Lost and Found Definition Information Literacy Business Value Paradise Lost 2. A Brief History of Wayfinding All Creatures Great and Small Human Wayfinding in Natural Habitats Maps and Charts The Built Environment Wayfinding in the Noosphere The Web The Baldwin Effect 3. Information Interaction Defining Information Information Retrieval Language and Representation The People Problem Information Interaction 4. Intertwingled Everyware Wayfinding 2.0 Findable Objects Imports Exports Convergence Asylum 5. Push and Pull Marketing Design Findability Hacks Personalization Ebb and Flow 6. The Sociosemantic Web Us and Them The Social Life of Metadata Documents A Walk in the Park 7. Inspired Decisions Bounded Irrationality Informed Decisions Network Culture The Body Politic Information Overload Graffiti Theory Sources of Inspiration Ambient Findability Index

Ambient Findability

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    A Paperback / softback by Peter Morville

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      Publisher: O'Reilly Media
      Publication Date: Publication Date: 01/11/2005
      ISBN13: 9780596007652, 978-0596007652
      ISBN10: 0596007655

      Description

      Book Synopsis
      Written by the author of "Information Architecture for the World Wide Web", this book examines the convergence of information and connectivity. It discusses the Internet, GIS, and other network technologies that make unlimited findability possible, and explores how the melding of these innovations impacts society.

      Table of Contents
      Preface 1. Lost and Found Definition Information Literacy Business Value Paradise Lost 2. A Brief History of Wayfinding All Creatures Great and Small Human Wayfinding in Natural Habitats Maps and Charts The Built Environment Wayfinding in the Noosphere The Web The Baldwin Effect 3. Information Interaction Defining Information Information Retrieval Language and Representation The People Problem Information Interaction 4. Intertwingled Everyware Wayfinding 2.0 Findable Objects Imports Exports Convergence Asylum 5. Push and Pull Marketing Design Findability Hacks Personalization Ebb and Flow 6. The Sociosemantic Web Us and Them The Social Life of Metadata Documents A Walk in the Park 7. Inspired Decisions Bounded Irrationality Informed Decisions Network Culture The Body Politic Information Overload Graffiti Theory Sources of Inspiration Ambient Findability Index

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