Description

Book Synopsis
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

AI for Game Developers

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    Order before 4pm tomorrow for delivery by Tue 16 Jun 2026.

    A Paperback / softback by David M Bourg, Glenn Seemann

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      View other formats and editions of AI for Game Developers by David M Bourg

      Publisher: O'Reilly Media
      Publication Date: 31/08/2004
      ISBN13: 9780596005559, 978-0596005559
      ISBN10: 0596005555

      Description

      Book Synopsis
      Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

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