Description

Book Synopsis
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

AI for Game Developers

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A Paperback / softback by David M Bourg, Glenn Seemann

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    View other formats and editions of AI for Game Developers by David M Bourg

    Publisher: O'Reilly Media
    Publication Date: 31/08/2004
    ISBN13: 9780596005559, 978-0596005559
    ISBN10: 0596005555

    Description

    Book Synopsis
    Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

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