Description

Book Synopsis
Helping students think more critically, communicate ideas more effectively, and work more cooperatively with others are goals widely recognized as indispensable to a proper education. Adventures in Reasoning: Communal Inquiry Through Fantasy Role-Play provides middle school, high school, and even post-secondary teachers with a method to cultivate these crucial skill sets in a way that is engaging, academically rigorous, and also fun. The role-playing approach draws upon the pioneering notion of the community of inquiry as a vehicle for enhancing student learning and development through discussing philosophical concepts and issues. Students create characters that they then use to explore a rich fantasy world filled with practical and conceptual challenges specifically designed to enhance a wide range of cognitive and communication abilities. Drawing together the appeal of fantasy narratives with the rigor of communal inquiry, Adventures in Reasoning provides educators with a rich array

Trade Review
Would you like to be a Knight or a Spy or, perhaps, an Elf or a Cyclops? It is not possible for students of all ages not to be engaged in this exciting imaginative role-playing experience which, nonetheless, will enhance their capacity for active listening, critical and creative thinking, cooperative problem solving, and articulate communicating. It will change their world view! This is “participant philosophy” at its best. -- Dr. Susan T. Gardner, professor of philosophy, Capilano University, North Vancouver, Canada; director, The Vancouver Institute of Philosophy for Children
Jason J. Howard argues that "helping students think more critically, communicate ideas more effectively, and work more cooperatively with others are goals widely recognized as indispensable to a proper education." The teaching of Philosophy in schools and, more specifically, the Philosophy for Children (PFC) program, have been integral to the achievement of these goals for many years. Adventures in Reasoning: Communal Inquiry Through Fantasy Role-play makes a substantial and original contribution to both the theory and practice of PFC. Howard argues convincingly that fantasy role-playing has substantial educational benefits and this is amply demonstrated through the games he has devised. This is a timely book, which will be essential reading for students, teachers and researchers in the fields of PFC, critical reasoning and collaborative inquiry. -- Patrick Costello, former professor of Primary Education, Glyndwr University Wrexham, UK
This book challenges all of us, as educators, to imagine new and creative ways of engaging students’ thinking. Howard's novel offers a sophisticated imaginative context into which students are invited to collectively discuss contestable questions ranging from moral dilemmas, to culture, identity and race. Adventures in Reasoning demonstrates an original and captivating approach to learning to think critically and communicate better, through making and evaluating arguments, reflecting on assumptions and ethical consequences. A must-read for all philosophy teachers! -- Nadia Stoyanova Kennedy, City University of New York
If philosophy is the practice of meaning-making, Howard’s Adventures in Reasoning is an ideal vehicle for inviting young people to be philosophers. It is remarkable how many capacities the game calls on—from imagination, to critical thinking, to collaborative dialogue—all in the service of robust, first-hand philosophical inquiry. Having myself journeyed in Howard’s world of Arête, I can report that the adventure is thrilling and the philosophy, genuine. With detailed instructions, a compelling narrative, and a scholarly introduction to the theory and practice of Philosophy for Children, this ingenious book is a rich resource for teachers, parents, club leaders, and those of us adults who enjoy playing with ideas. -- Maughn Gregory, PhD, director, Institute for the Advancement of Philosophy for Children, Montclair State University

Table of Contents
Acknowledgments Preface Introduction PART I: Overview, Research, and Rules Chapter One: Fantasy Role-playing and the Philosopher’s Stone Chapter Two: The Basic Rules of Fantasy Role-playing Chapter Three: Fantasy Role-playing in Action PART II: The Adventure Quests Chapter Four: Organizing the Adventure, The Quest for Justice Chapter Five: Mission Two, Judging Truthfully Chapter Six: Mission Three, Diverse Factions Chapter Seven: Mission Four, The Scales of Justice PART III: Supporting Materials and Explanations Chapter Eight: Implementing and Assessing the Game and Expanding the Rules Chapter Nine: Glossary Appendix: Character Sheets & Equipment

Adventures in Reasoning

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    Order before 4pm tomorrow for delivery by Fri 19 Jun 2026.

    A Paperback by Jason J. Howard

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      View other formats and editions of Adventures in Reasoning by Jason J. Howard

      Publisher: Rowman & Littlefield
      Publication Date: 1/9/2015 12:03:00 AM
      ISBN13: 9781475809107, 978-1475809107
      ISBN10: 1475809107

      Description

      Book Synopsis
      Helping students think more critically, communicate ideas more effectively, and work more cooperatively with others are goals widely recognized as indispensable to a proper education. Adventures in Reasoning: Communal Inquiry Through Fantasy Role-Play provides middle school, high school, and even post-secondary teachers with a method to cultivate these crucial skill sets in a way that is engaging, academically rigorous, and also fun. The role-playing approach draws upon the pioneering notion of the community of inquiry as a vehicle for enhancing student learning and development through discussing philosophical concepts and issues. Students create characters that they then use to explore a rich fantasy world filled with practical and conceptual challenges specifically designed to enhance a wide range of cognitive and communication abilities. Drawing together the appeal of fantasy narratives with the rigor of communal inquiry, Adventures in Reasoning provides educators with a rich array

      Trade Review
      Would you like to be a Knight or a Spy or, perhaps, an Elf or a Cyclops? It is not possible for students of all ages not to be engaged in this exciting imaginative role-playing experience which, nonetheless, will enhance their capacity for active listening, critical and creative thinking, cooperative problem solving, and articulate communicating. It will change their world view! This is “participant philosophy” at its best. -- Dr. Susan T. Gardner, professor of philosophy, Capilano University, North Vancouver, Canada; director, The Vancouver Institute of Philosophy for Children
      Jason J. Howard argues that "helping students think more critically, communicate ideas more effectively, and work more cooperatively with others are goals widely recognized as indispensable to a proper education." The teaching of Philosophy in schools and, more specifically, the Philosophy for Children (PFC) program, have been integral to the achievement of these goals for many years. Adventures in Reasoning: Communal Inquiry Through Fantasy Role-play makes a substantial and original contribution to both the theory and practice of PFC. Howard argues convincingly that fantasy role-playing has substantial educational benefits and this is amply demonstrated through the games he has devised. This is a timely book, which will be essential reading for students, teachers and researchers in the fields of PFC, critical reasoning and collaborative inquiry. -- Patrick Costello, former professor of Primary Education, Glyndwr University Wrexham, UK
      This book challenges all of us, as educators, to imagine new and creative ways of engaging students’ thinking. Howard's novel offers a sophisticated imaginative context into which students are invited to collectively discuss contestable questions ranging from moral dilemmas, to culture, identity and race. Adventures in Reasoning demonstrates an original and captivating approach to learning to think critically and communicate better, through making and evaluating arguments, reflecting on assumptions and ethical consequences. A must-read for all philosophy teachers! -- Nadia Stoyanova Kennedy, City University of New York
      If philosophy is the practice of meaning-making, Howard’s Adventures in Reasoning is an ideal vehicle for inviting young people to be philosophers. It is remarkable how many capacities the game calls on—from imagination, to critical thinking, to collaborative dialogue—all in the service of robust, first-hand philosophical inquiry. Having myself journeyed in Howard’s world of Arête, I can report that the adventure is thrilling and the philosophy, genuine. With detailed instructions, a compelling narrative, and a scholarly introduction to the theory and practice of Philosophy for Children, this ingenious book is a rich resource for teachers, parents, club leaders, and those of us adults who enjoy playing with ideas. -- Maughn Gregory, PhD, director, Institute for the Advancement of Philosophy for Children, Montclair State University

      Table of Contents
      Acknowledgments Preface Introduction PART I: Overview, Research, and Rules Chapter One: Fantasy Role-playing and the Philosopher’s Stone Chapter Two: The Basic Rules of Fantasy Role-playing Chapter Three: Fantasy Role-playing in Action PART II: The Adventure Quests Chapter Four: Organizing the Adventure, The Quest for Justice Chapter Five: Mission Two, Judging Truthfully Chapter Six: Mission Three, Diverse Factions Chapter Seven: Mission Four, The Scales of Justice PART III: Supporting Materials and Explanations Chapter Eight: Implementing and Assessing the Game and Expanding the Rules Chapter Nine: Glossary Appendix: Character Sheets & Equipment

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