Description

A much-needed guide on how to apply patterns in user interface design
While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each other's design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.

A Pattern Approach to Interaction Design

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Hardback by Jan Borchers

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Short Description:

A much-needed guide on how to apply patterns in user interface design While the subject of design patterns for software... Read more

    Publisher: John Wiley & Sons Inc
    Publication Date: 28/03/2001
    ISBN13: 9780471498285, 978-0471498285
    ISBN10: 0471498289

    Number of Pages: 220

    Non Fiction , Computing

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    Description

    A much-needed guide on how to apply patterns in user interface design
    While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each other's design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.

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