Description

Book Synopsis
This invaluable resource can help transform online courses into exciting, meaningful, and active e-learning experiences. 75 e-Learning Activities is filled with scores of e-learning activities and games that offer trainers and instructors a handbook for creating interactive and engaging online courses. Much like the activities and games used in traditional classroom training, these e-learning activities can be used to increase interactivity, engage learners, accomplish learning objectives, develop online relationships, promote active learning, and create learning communities. With many examples available on the CD-ROM for easy online transfer, the activities can help elaborate on course content through the use of online technologies such as chat rooms, email, or discussion boards.

Table of Contents
Section 1. Tips for effective e-learning design and delivery.

Section 2. Introductions and icebreakers.

Section 3. E-learning skills.

Section 4. Collaboration and team building.

Section 5. Elaborating on course content.

Section 6. Increasing interactivity.

75 ELearning Activities

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    £63.00

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    RRP £70.00 – you save £7.00 (10%)

    Order before 4pm today for delivery by Fri 19 Jun 2026.

    A Paperback by Ryan Watkins


      View other formats and editions of 75 ELearning Activities by Ryan Watkins

      Publisher: John Wiley & Sons Inc
      Publication Date: 20/09/2012
      ISBN13: 9781118539163, 978-1118539163
      ISBN10:

      Description

      Book Synopsis
      This invaluable resource can help transform online courses into exciting, meaningful, and active e-learning experiences. 75 e-Learning Activities is filled with scores of e-learning activities and games that offer trainers and instructors a handbook for creating interactive and engaging online courses. Much like the activities and games used in traditional classroom training, these e-learning activities can be used to increase interactivity, engage learners, accomplish learning objectives, develop online relationships, promote active learning, and create learning communities. With many examples available on the CD-ROM for easy online transfer, the activities can help elaborate on course content through the use of online technologies such as chat rooms, email, or discussion boards.

      Table of Contents
      Section 1. Tips for effective e-learning design and delivery.

      Section 2. Introductions and icebreakers.

      Section 3. E-learning skills.

      Section 4. Collaboration and team building.

      Section 5. Elaborating on course content.

      Section 6. Increasing interactivity.

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