Description

Book Synopsis

Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or you name it! We are beginning to ask important questions about these emerging practices:

How can we use 3D fabrication to make the design and production process more efficient?

How can it be used to create useful and creative items?

Can it save us from digging endlessly through thrift store shelves or from yet another late-night build?

And when budgets are tight, will it save us money?

This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printa

Trade Review

"The book shows how 3D printing technologies touch each discipline, and through numerous examples, it inspires the reader to consider their place in modern 3D practices. Any practitioner or educator who crafts, models, constructs, or designs anything should read this book and have a copy in their reference collection."

Andrea Bilkey, Theatre Design & Technology Spring 2019



Table of Contents

Table of Contents

Part I: The Basics

  1. Methods of 3D Printing
  2. Choosing a 3D Printer

Part II: Workflow

3. Acquiring a Model

4. Creating your own 3D Model

5. Fixing and Finalizing

6. Printing

7. Troubleshooting

PART III: The Entertainment Industry

8. Scenic Applications

9. Costume Applications

10. Character Design and Fabrication

11. Exhibit Design

12 Additional Disciplines

Appendices

Appendix A: Safety Concerns

Appendix B: Glossary of Terms

Endnotes

Bibliography

Index

3D Printing Basics for Entertainment Design

Product form

£37.04

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RRP £38.99 – you save £1.95 (5%)

Order before 4pm tomorrow for delivery by Tue 16 Dec 2025.

A Paperback by Anne E. McMills

1 in stock


    View other formats and editions of 3D Printing Basics for Entertainment Design by Anne E. McMills

    Publisher: Taylor & Francis Ltd
    Publication Date: 1/29/2017 12:11:00 AM
    ISBN13: 9781138211353, 978-1138211353
    ISBN10: 1138211354

    Description

    Book Synopsis

    Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or you name it! We are beginning to ask important questions about these emerging practices:

    How can we use 3D fabrication to make the design and production process more efficient?

    How can it be used to create useful and creative items?

    Can it save us from digging endlessly through thrift store shelves or from yet another late-night build?

    And when budgets are tight, will it save us money?

    This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printa

    Trade Review

    "The book shows how 3D printing technologies touch each discipline, and through numerous examples, it inspires the reader to consider their place in modern 3D practices. Any practitioner or educator who crafts, models, constructs, or designs anything should read this book and have a copy in their reference collection."

    Andrea Bilkey, Theatre Design & Technology Spring 2019



    Table of Contents

    Table of Contents

    Part I: The Basics

    1. Methods of 3D Printing
    2. Choosing a 3D Printer

    Part II: Workflow

    3. Acquiring a Model

    4. Creating your own 3D Model

    5. Fixing and Finalizing

    6. Printing

    7. Troubleshooting

    PART III: The Entertainment Industry

    8. Scenic Applications

    9. Costume Applications

    10. Character Design and Fabrication

    11. Exhibit Design

    12 Additional Disciplines

    Appendices

    Appendix A: Safety Concerns

    Appendix B: Glossary of Terms

    Endnotes

    Bibliography

    Index

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