Search results for ""author aaron""
Arsenal Pulp Press Vancouver After Dark: The Wild History of a City's Nightlife
£25.04
Amazon Publishing Little Iffy Learns to Fly
Little Iffy is a griffin who is afraid to fly. Flying means up. What if he goes up and never comes down? But his friends are always here to help, and Eggs Pegasus is hatching a plan… This sweet, funny story of friendship is a special treat for young children.
£14.82
Boosey & Hawkes Inc Old American Songs
£17.99
Boosey & Hawkes Inc Old American Songs
£19.99
Simon & Schuster Delivery
£17.99
Simon & Schuster Books for Young Readers Me You Us
£10.99
Boosey & Hawkes Inc Short Symphony No 2
£80.99
Alfred Publishing Co Inc.,U.S. 21st Century Guitar 1 2 Ed The Most Complete Guitar Course Available Book DVD Online VideoAudioSoftware Belwins 21st Century Guitar Course
£14.99
Arcadia Publishing US Route 1: Baltimore to Washington, DC
£22.49
Arcadia Publishing East Tennessee Beer A Fermented History American Palate
£19.79
Simon & Schuster Tools Rule!
Calling all tools to the workbench! Aaron Meshon’s follow-up to Take Me Out to the Yakyu, which The New York Times Book Review calls “a definite home run,” hits the nail on the head.In a messy yard, a busy day begins for a team of tools. With a click, click and a bang! bang!, everyone from Wrench, Hammer, and Screwdriver right down to Nuts and Bolts is pitching in to make a shed. Okay, crew! Who’s ready to build? From “hammer” and “wrench” to “awl” and “vise,” readers will construct a vocabulary of terrific tool terms as they learn the importance of teamwork.
£17.99
Boosey & Hawkes Inc Aaron Copland Old American Songs Complete Low Voice
£20.69
Boosey & Hawkes Inc Old American Songs Complete Medium Voice Original Keys
£17.99
Scholastic en Espanol Chancho El Mentiroso (Pig the Fibber)
£8.18
Scholastic Inc. Los Tipos Malos En El Ataque de Los Zombigatitos Bad Guys in Attack of the Zittens Volume 4
£7.70
Not Stated Los tipos malos en el conejillo contraataca The Bad Guys in the Furball Strikes Back
In this hilarious illustrated chapter book series, bad guys are doing good deeds . . . whether you want them to or not!The Bad Guys are about to have a very BAD day! A hilarious book in Spanish!Mr. Wolf and his bad buddies have messed with the wrong guinea pig -- one who is secretly an evil mad scientist. And the nasty little furball wants revenge! Will they survive? Will they be heroes? And will they ever stop trying to eat each other?!? It''s time for the Bad Guys to spring into action!Los chicos malos están a punto de tener un MAL día en este divertido libro en español!El Sr. Lobo y sus amigos se han metido con el conejillo de indias equivocado, uno que secretamente es un malvado científico loco! Y el pequeño y desagradable animalito quiere venganza! Sobrevivirán los amigos? Llegarán a ser héroes? Y alguna vez dejarán de intentar comerse el uno al otro?! Es hora de que los chicos malos entren en acción!
£7.78
Scholastic Inc. Pig the Pug
£14.99
£14.50
Creative Paperbacks Dump Trucks
£9.99
Limelight Editions Shakespeare for American Actors and Directors
£14.99
Rizzoli International Publications 50 Lessons to Learn from Frank Lloyd Wright
50 Lessons to Learn from Frank Lloyd Wright presents the work and imaginings of this beloved architect in an accessible and compelling form. Here we may glean insight from an American master and find inspiration for the thoughtful design of our own homes. By means of succinct examples, pithy texts, and rich visuals, the authors share fifty lessons, or learning points, with an eye to Wright-designed houses and interiors, ranging from Inspired by Nature, Make a Room Flexible with Screens, and Creating Liveable Interiors with Textiles, to Learning from the East, Green Design and Seeking Harmony and Balance. Each lesson is accompanied by pearls of wisdom gathered from the master s trove of writings on architecture and design. This gorgeously designed volume offers an informal and yet richly detailed introduction to a seminal figure of architecture, world-famous for his romantic Fallingwater and magical Guggenheim Museum, and will be of much interest to the budding architecture enthusiast, to the interior designer, to those seeking ideas for their own homes, as well as to fans Frank Lloyd Wright looking for just the right book. Included are colour photographs, drawings, quotations from the writings, as well as newly commissioned diagrams and thoughtful analysis by the authors.
£32.50
Candlewick Press,U.S. A Stone for Sascha
£17.99
Rowman & Littlefield Orvis Guide to Fly Fishing for Coastal Gamefish
Marine researcher Aaron Adams shares his knowledge about sea grass, mangroves, salt marshes, oyster bars, shorelines, beaches, sand flats, and coral reefs from the Caribbean to the Carolinas, the Gulf of Mexico to the Florida coast, to give reader swhat they need to know to fish for tropical, subtropical, and warm-water species. Behavior, life cycles, and fishing tips for 25 marine gamefish and their prey are included. Species include red drum, spotted seatrout, permit, bonefish, snook, tarpon, barracuda, snapper, ladyfish, weakfish, bluefish, striped bass, cobia, cero mackerel, Spanish mackerel, and jacks.The updated and revised new edition contains new chapters as well as an all-new art program.
£17.95
£19.76
Alfred Music The Complete Beginning Guitarist A Fun Creative and Comprehensive Method for New Musicians Book 2 CDs
£23.39
Phaidon Press Ltd The Great Dixter Cookbook: Recipes from an English Garden
Seasonal recipes and expert planting guides from Great Dixter, Christopher Lloyd's quintessential English country garden The Great Dixter Cookbook features seventy simple and delicious seasonal recipes from the kitchen garden at Great Dixter, the historic house and garden located on the borders of Kent and Sussex. Dishes included range from English classics such as chicken and leek pie, apple crumble, and beetroot chutney, to contemporary recipes like crispy kale with sea salt and shakshuka. Dixter was home to the revered and highly influential gardener and writer, Christopher Lloyd, and a number of this book's recipes have been taken from the Lloyd family's personal kitchen notebooks. With growing guides to more than twenty varieties of vegetables and fruit to accompany the recipes, this practical, accessible book enriches the kitchens and lives of home cooks and gardeners worldwide.
£37.88
Penguin Young Readers Group Shock City A Graphic Novel
£21.59
Bantam Doubleday Dell Publishing Group Inc Assholes: A Theory of Donald Trump
£14.99
Ballantine Books Mercy Kill: Star Wars Legends (X-Wing)
£9.99
Steidl Publishers Peter Badge and Sandra Zarrinbal Ingenious Encounters
£54.00
Redline Auffällig gut
£16.20
Gerstenberg Verlag Der Baum und der Fluss
£16.00
Baumhaus Verlag GmbH Böse Jungs Jetzt auch in Farbe
£12.00
Baumhaus Verlag GmbH Bse Jungs Die Hter der Galaxie Band 5
£12.00
Baumhaus Verlag GmbH Bse Jungs 2 Mission Unmglich Band 2
£12.00
£31.50
UTB GmbH Theologische Anthropologie
£19.99
Rutgers University Press When Cowboys Come Home: Veterans, Authenticity, and Manhood in Post–World War II America
When Cowboys Come Home: Veterans, Authenticity, and Manhood in Post–World War II America is a cultural and intellectual history of the 1950s that argues that World War II led to a breakdown of traditional markers of manhood and opened space for veterans to reimagine what masculinity could mean. One particularly important strand of thought, which influenced later anxieties over “other-direction” and “conformity,” argued that masculinity was not defined by traits like bravery, stoicism, and competitiveness but instead by authenticity, shared camaraderie, and emotional honesty. To elucidate this challenge to traditional “frontiersman” masculinity, Aaron George presents three intellectual biographies of important veterans who became writers after the war: James Jones, the writer of the monumentally important war novel From Here to Eternity; Stewart Stern, one of the most important screenwriters of the fifties and sixties, including for Rebel without a Cause; and Edward Field, a bohemian poet who used poetry to explore his love for other men. Through their lives, George shows how wartime disabused men of the notion that war was inherently a brave or heroic enterprise and how the alienation they felt upon their return led them to value the authentic connections they made with other men during the war.
£34.20
Sports Publishing LLC Baseball Gaijin
£22.59
Simon & Schuster Interference
The behind-the-scenes story of the investigation that shook America to its core—the Mueller investigation that presented the evidence of Russian interference in the 2016 presidential election—as told by Robert Mueller’s closest colleagues, including never-before-revealed details into how the team investigated Putin’s campaign to favor candidate Donald Trump and Trump’s efforts to interfere in the investigation. Interference is the true history of the most important and consequential decisions, obstacles, and quandaries Mueller and his team faced when investigating Russian interference in the 2016 presidential election. For the first time, Mueller’s only deputy, his most senior counselor who served on the Watergate Special Prosecution Force, and the lead prosecutor looking into obstruction of justice and Russian interference, have come together to tell a highly relevant and readable account of what it was like to carry out
£18.00
Africa World Press Eastern African Popular Songs
£31.46
Candlewick Studio My Favorite Color: I Can Only Pick One?
£15.88
Penguin Random House LLC The World of Lore
£14.28
Penguin Random House LLC The World of Lore
£14.28
Cornell University Press The Space That Remains: Reading Latin Poetry in Late Antiquity
In The Space That Remains, Aaron Pelttari offers the first systematic study of the major fourth-century poets since Michael Robert's foundational The Jeweled Style. It is the first book to give equal attention to both Christian and Pagan poetry and the first to take seriously the issue of readership. As Pelttari shows, the period marked a turn towards forms of writing that privilege the reader's active involvement in shaping the meaning of the text. In the poetry of Ausonius, Claudian, and Prudentius we can see the increasing importance of distinctions between old and new, ancient and modern, forgotten and remembered. The strange traditionalism and verbalism of the day often concealed a desire for immediacy and presence. We can see these changes most clearly in the expectations placed upon readers. The space that remains is the space that the reader comes to inhabit, as would increasingly become the case in the literature of the Latin Middle Ages.
£23.99
New York University Press Stay Cool: Why Dark Comedy Matters in the Fight Against Climate Change
How gallows humor can bolster us to confront global warming We’ve all seen the headlines: oceans rising, historic heat waves, mass extinctions, climate refugees. It feels overwhelming, like nothing can make a difference in combating this ongoing global catastrophe. How can we mobilize to save the world when we feel this depressed? Stay Cool enjoins us to laugh our way forward. Human beings have used comedy to cope with difficult realities since the beginning of recorded time—the more dismal the news, the darker the humor. Using this rich tradition of dark comedy to investigate climate change, Aaron Sachs makes the case that gallows humor, a mainstay of African Americans and Jews facing extraordinary oppression, can cultivate endurance, persistence, and solidarity in the face of calamity. Sachs surveys the macabre tradition of laughing during great suffering, from the Black Plague to the San Francisco earthquake of 1906—and offers some of the earliest examples of superlative dark comedy. He also explores how a new generation of activists and comedians are deploying dark humor to great effect, by poking fun at older people’s apathy about climate catastrophes, lambasting oil corporations’ “eco” rebranding, and even producing an off-Broadway dystopian comedy called “Sea Level Rise.” Sachs offers suggestions for how environmentalists can use dark comedy first to boost their own morale, and then to reframe their activism in more energizing and relatable ways. Environmentalism is probably the least funny social movement that’s ever existed. Stay Cool seeks to change that. Will comedy save the world? Not by itself, no. But it can put people in a decent enough mood to get them started on a rescue mission.
£16.99
New York University Press The Privilege of Play: A History of Hobby Games, Race, and Geek Culture
The story of white masculinity in geek culture through a history of hobby gaming Geek culture has never been more mainstream than it is now, with the ever-increasing popularity of events like Comic Con, transmedia franchising of the Marvel Cinematic Universe, market dominance of video and computer games, and the resurgence of board games such as Settlers of Catan and role-playing games like Dungeons & Dragons. Yet even while the comic book and hobby shops where the above are consumed today are seeing an influx of BIPOC gamers, they remain overwhelmingly white, male, and heterosexual. The Privilege of Play contends that in order to understand geek identity’s exclusionary tendencies, we need to know the history of the overwhelmingly white communities of tabletop gaming hobbyists that preceded it. It begins by looking at how the privileged networks of model railroad hobbyists in the early twentieth century laid a cultural foundation for the scenes that would grow up around war games, role-playing games, and board games in the decades ahead. These early networks of hobbyists were able to thrive because of how their leisure interests and professional ambitions overlapped. Yet despite the personal and professional strides made by individuals in these networks, the networks themselves remained cloistered and homogeneous—the secret playgrounds of white men. Aaron Trammell catalogs how gaming clubs composed of lonely white men living in segregated suburbia in the sixties, seventies and eighties developed strong networks through hobbyist publications and eventually broke into the mainstream. He shows us how early hobbyists considered themselves outsiders, and how the denial of white male privilege they established continues to define the socio-technical space of geek culture today. By considering the historical role of hobbyists in the development of computer technology, game design, and popular media, The Privilege of Play charts a path toward understanding the deeply rooted structural obstacles that have stymied a more inclusive community. The Privilege of Play concludes by considering how digital technology has created the conditions for a new and more diverse generation of geeks to take center stage.
£23.99
New York University Press The Privilege of Play: A History of Hobby Games, Race, and Geek Culture
The story of white masculinity in geek culture through a history of hobby gaming Geek culture has never been more mainstream than it is now, with the ever-increasing popularity of events like Comic Con, transmedia franchising of the Marvel Cinematic Universe, market dominance of video and computer games, and the resurgence of board games such as Settlers of Catan and role-playing games like Dungeons & Dragons. Yet even while the comic book and hobby shops where the above are consumed today are seeing an influx of BIPOC gamers, they remain overwhelmingly white, male, and heterosexual. The Privilege of Play contends that in order to understand geek identity’s exclusionary tendencies, we need to know the history of the overwhelmingly white communities of tabletop gaming hobbyists that preceded it. It begins by looking at how the privileged networks of model railroad hobbyists in the early twentieth century laid a cultural foundation for the scenes that would grow up around war games, role-playing games, and board games in the decades ahead. These early networks of hobbyists were able to thrive because of how their leisure interests and professional ambitions overlapped. Yet despite the personal and professional strides made by individuals in these networks, the networks themselves remained cloistered and homogeneous—the secret playgrounds of white men. Aaron Trammell catalogs how gaming clubs composed of lonely white men living in segregated suburbia in the sixties, seventies and eighties developed strong networks through hobbyist publications and eventually broke into the mainstream. He shows us how early hobbyists considered themselves outsiders, and how the denial of white male privilege they established continues to define the socio-technical space of geek culture today. By considering the historical role of hobbyists in the development of computer technology, game design, and popular media, The Privilege of Play charts a path toward understanding the deeply rooted structural obstacles that have stymied a more inclusive community. The Privilege of Play concludes by considering how digital technology has created the conditions for a new and more diverse generation of geeks to take center stage.
£66.60