{"product_id":"writing-successful-undergraduate-dissertations-in-games-development-and-computer-science-9780367517083","title":"Writing Successful Undergraduate Dissertations in Games Development and Computer Science","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eWriting a dissertation in the final year at university can be a highly daunting task for any student, but particularly if the degree is practically oriented and implementation based. This book provides an accessible, concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation.\u003c\/p\u003e\u003cp\u003eDrawing on the authors' extensive knowledge and experience of supervising dissertation students, the book offers a step-by-step guide to the key areas of writing a dissertation alongside real-life examples. Chapters cover:\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eProducing literature reviews.\u003c\/li\u003e\n\u003cli\u003eFormulating research questions.\u003c\/li\u003e\n\u003cli\u003eUnderstanding epistemologies.\u003c\/li\u003e\n\u003cli\u003eSelecting methodologies and research methods.\u003c\/li\u003e\n\u003cli\u003eSoftware development life cycle methodologies.\u003c\/li\u003e\n\u003cli\u003eEvaluation, statistical analysis, and formulating conclusions.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eWorking methodically through the \u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eHow to use this book, 1. Introduction to Dissertations, 2. Academic Rigour, 3. Citations, Referencing, and Hierarchy of Academic Sources, 4. Research Ethics, 5. Dissertation Structure in Games Development and Computer Science, 6. Research Methodologies and Methods, 7. Formulating Research Questions, 8. Performing a Literature Review, 9. Selecting a Software or Games Development Life Cycle Methodology, 10. Selecting a Software Design Modelling Language (SDML), 11. Design, 12. Implementation, 13. Testing, 14. Evaluation, 15. Statistical Analysis Techniques, 16. Discussion, 17. Conclusions, 18. References, 19. Appendices, 20. Writing Up and Proofreading, 21. Data Collection Mechanisms, 22. General Questionnaire Design, 23. Basic Intervention Experimental Design, 24. General Academic Writing Tips, 25. Presenting Research, 26. Defending Research, 27. Summary\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":52090681786711,"sku":"9780367517083","price":24.51,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780367517083.jpg?v=1762273065","url":"https:\/\/bookcurl.com\/products\/writing-successful-undergraduate-dissertations-in-games-development-and-computer-science-9780367517083","provider":"Book Curl","version":"1.0","type":"link"}