{"product_id":"world-building-for-game-designers-9781032856810","title":"World Building for Game Designers","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eOur modern world is dominated by giant media companies, and increasingly they donât so much sell story, characters or gameplay as they do their setting. Fictional worlds are big business and represent big value to companies and audiences alike, and they are increasingly expected and demanded by both. As yet, however, the art of building worlds has been only taught to writers of novels or films. The same worlds are frequently used across different modes of media, but successfully adapting them to games or building them for this purpose requires a specific approach.\u003c\/p\u003e\u003cp\u003eUnlike all other artforms, games mandate participation, with the audience stepping into the world of the game and taking on the roles that the rules and pieces demand of them. Likewise, whenever an audience engages with a fictional world they are inherently playing a game of make-believe and imagining themselves within a different context. This makes world building and gaming a perfect match, with each element giving\u003c\/p\u003e","brand":"CRC Press","offers":[{"title":"Default Title","offer_id":51019256856919,"sku":"9781032856810","price":999.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032856810.jpg?v=1750779673","url":"https:\/\/bookcurl.com\/products\/world-building-for-game-designers-9781032856810","provider":"Book Curl","version":"1.0","type":"link"}