{"product_id":"the-new-fiction-technologies-9781476679143","title":"The New Fiction Technologies","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e   The Internet has fundamentally altered our perceptions of narrative and its core components, including authorship, setting, characterization, reader reception and more. With new trends, tropes and conventions emerging at the speed of cyberspace, digital media like web comics, video games and fan fiction have become laboratories for experimentation on the boundaries of contemporary storytelling.\u003c\/p\u003e\u003cp\u003e   While web comics, video games and fan fiction have received much scholarly study, this book focuses on the common ground they share, and how their processes, motivations and evolution may be more similar than we think. These media are all regarded as unique genres of digital fiction, and this book aims to bridge the gap between them. Understanding these phenomena as expressions of the same principles could be crucial to understanding the future of narrative storytelling.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eAcknowledgments\tv\u003cbr\u003ePreface\t1\u003cbr\u003eIntroduction\t\u003cbr\u003eA New Narratology for the Digital Age\t3\u003cbr\u003eCommunication and the Implied Author\t5\u003cbr\u003eThe Fictional World and Its Inhabitants\t6\u003cbr\u003eTime, Space and Plot\t9\u003cbr\u003eThe Desire for Agency as a Guiding Principle of Digital Fiction\t11\u003cbr\u003e1. Fan Fiction\t\u003cbr\u003eThe Impetus and Methodologies of Fan Fiction\t13\u003cbr\u003eCompeting Authorial Powers, Conflicting Implied Authors\t19\u003cbr\u003eOntology, Metalepsis, and Storyworld Manipulation\t27\u003cbr\u003eNew Genres, Sub-Genres, and Metafiction\t37\u003cbr\u003eVisual Mimesis and ­Re-Enactment in Fan Films\t53\u003cbr\u003eThe Meaning(s) of Fan Fiction\t61\u003cbr\u003e2. Video Game Narratology\t\u003cbr\u003eTechnological Refinement Throughout the History of Video Games\t63\u003cbr\u003eManipulation, Morality, and Multitextuality\t69\u003cbr\u003eLove, Death, and the Avatar\t81\u003cbr\u003eNavigating Reactive Spaces in Persistent Digital Worlds\t93\u003cbr\u003eMetafiction and Fan Fiction Apparatuses in Video Games\t101\u003cbr\u003eThe Continuing Evolution of Diegetic Agency\t107\u003cbr\u003e3. Webcomics\t\u003cbr\u003eDefining Webcomics in Opposition to Print\t109\u003cbr\u003eA History of Superhero Authorship and Reactivity\t113\u003cbr\u003eUnstable Atopias and Chronologically Fluid Characters\t122\u003cbr\u003eWebcomics as a Digital Reaction to Superhero Fiction\t134\u003cbr\u003eEmbracing Subversion and Normalcy in the Infinite Canvas\t148\u003cbr\u003e4. A New Way of Framing the Pursuit of Interactivity and Agency\t152\u003cbr\u003eBibliography\t157\u003cbr\u003eIndex\t163","brand":"McFarland \u0026 Co Inc","offers":[{"title":"Default Title","offer_id":51040465584471,"sku":"9781476679143","price":27.54,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781476679143.jpg?v=1750946843","url":"https:\/\/bookcurl.com\/products\/the-new-fiction-technologies-9781476679143","provider":"Book Curl","version":"1.0","type":"link"}