{"product_id":"storytelling-for-interactive-digital-media-and-video-games-9781498703840","title":"Storytelling for Interactive Digital Media and Video Games","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eThe evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can''t. \u003cb\u003eStorytelling for Interactive Digital Media and Video Games\u003c\/b\u003e lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them interactive. \u003cb\u003eStorytelling\u003c\/b\u003e features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs fr\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eChapter 1 What is a Story? Fundamental Components of the Story\u003c\/p\u003e\u003cp\u003eChapter 2 Who is Telling the Story? Teller\/Audience Relationship\u003c\/p\u003e\u003cp\u003eChapter 3 How Do We Tell Stories? Formats of Storytelling\u003c\/p\u003e\u003cp\u003eChapter 4 What Are Stories About? The Content of Stories\u003c\/p\u003e\u003cp\u003eChapter 5 Why Do We Tell Stories? Functional Storytelling\u003c\/p\u003e\u003cp\u003eChapter 6 Activities For Storytellers\u003c\/p\u003e\u003cp\u003eChapter 7 Conclusion\u003c\/p\u003e\u003cp\u003eChapter 9 The Moving Image\u003c\/p\u003e\u003cp\u003eChapter 10 Memes and Symbols\u003c\/p\u003e\u003cp\u003eChapter 11 Audio\u003c\/p\u003e\u003cp\u003eChapter 12 Exercises\u003c\/p\u003e\u003cp\u003eChapter 13 Conclusion\u003c\/p\u003e\u003cp\u003eChapter 14 Interaction Basics\u003c\/p\u003e\u003cp\u003eChapter 15 Interactive Media Types\u003c\/p\u003e\u003cp\u003eChapter 16 Games\u003c\/p\u003e\u003cp\u003eChapter 17 Stories and Games\u003c\/p\u003e\u003cp\u003eChapter 18 Activities\u003c\/p\u003e\u003cp\u003eChapter 19 Conclusion\u003c\/p\u003e","brand":"Taylor \u0026 Francis Inc","offers":[{"title":"Default Title","offer_id":52218342146391,"sku":"9781498703840","price":46.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781498703840.jpg?v=1764024263","url":"https:\/\/bookcurl.com\/products\/storytelling-for-interactive-digital-media-and-video-games-9781498703840","provider":"Book Curl","version":"1.0","type":"link"}