{"product_id":"physics-for-game-programmers-9781590594728","title":"Physics for Game Programmers","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics  \u003cp\u003e*Ideal for all budding games programmers, with example code in Java, C#, and C  \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003e*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET  \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003e*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.  \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eA table of contents is not available for this title.","brand":"APress","offers":[{"title":"Default Title","offer_id":51770777895255,"sku":"9781590594728","price":54.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781590594728.jpg?v=1758725818","url":"https:\/\/bookcurl.com\/products\/physics-for-game-programmers-9781590594728","provider":"Book Curl","version":"1.0","type":"link"}