{"product_id":"music-in-video-games-9780415634441","title":"Music In Video Games","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eFrom its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like \u003ci\u003eDonkey Kong\u003c\/i\u003e and \u003ci\u003eSuper Mario Bros.\u003c\/i\u003e to more recent hits like \u003ci\u003ePlants vs. Zombies\u003c\/i\u003e, the eleven essays in \u003ci\u003eMusic in Video Games\u003c\/i\u003e draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music. \u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003ePreface\u003c\/strong\u003e: All Your Bass Are Belong to Us 1. Mario’s Dynamic Leaps: Musical Innovations and the Specter of Early Cinema in \u003ci\u003eDonkey Kong\u003c\/i\u003e and \u003ci\u003eSuper Mario Bros\u003cstrong\u003e. \u003c\/strong\u003e\u003c\/i\u003e\u003cstrong\u003eNeil Lerner \u003c\/strong\u003e2. The Temporary Avatar Zone: Pico-Pico Parties in Tokyo \u003cstrong\u003eChris Tonelli \u003c\/strong\u003e3. Nintendo’s Art of Musical Play \u003cstrong\u003eRoger Moseley and Aya Saiki\u003c\/strong\u003e 4. Transcribing Musical Worlds, or, Is \u003ci\u003eL.A. Noire \u003c\/i\u003ea Music Game? \u003cstrong\u003eSteven Beverburg Reale\u003c\/strong\u003e 5. Meaningful Modular Combinations: Simultaneous Harp and Environmental Music in Two \u003ci\u003eLegend of Zelda\u003c\/i\u003e Games \u003cstrong\u003eElizabeth Medina-Gray\u003c\/strong\u003e 6. Wandering Tonalities: Silence, Sound, and Morality in \u003ci\u003eShadow of the Colossus \u003c\/i\u003e\u003cstrong\u003eWilliam Gibbons\u003c\/strong\u003e 7. Fear of the Unknown: Music and Sound Design in Psychological Horror Games \u003cstrong\u003eRebecca Roberts\u003c\/strong\u003e 8. Lawn of the Dead: The Indifference of Musical Destiny in \u003ci\u003ePlants vs. Zombies \u003c\/i\u003e\u003cstrong\u003eK.J. Donnelly\u003c\/strong\u003e 9. Music, History, and Progress in Sid Meier’s \u003ci\u003eCivilization IV \u003c\/i\u003e\u003cstrong\u003eKaren Cook\u003c\/strong\u003e 10. ‘The Place I’ll Return to Someday’: Musical Nostalgia in \u003cem\u003eFinal Fantasy IX \u003c\/em\u003e\u003cstrong\u003eJessica Kizzire\u003c\/strong\u003e 11. From \u003ci\u003eParsifal \u003c\/i\u003eto the PlayStation: Wagner and Video Game Music \u003cstrong\u003eTim Summers \u003c\/strong\u003e\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":51018176037207,"sku":"9780415634441","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780415634441.jpg?v=1750775898","url":"https:\/\/bookcurl.com\/products\/music-in-video-games-9780415634441","provider":"Book Curl","version":"1.0","type":"link"}