{"product_id":"multidisciplinary-perspectives-on-narrative-aesthetics-in-video-games-9783631838051","title":"Multidisciplinary Perspectives on Narrative","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eMultidisciplinary Perspectives on Narrative Aesthetics in Video Gamesis a collection of contemporary research and interpretation that explores the narrative structures in video games and ludonarrative content design in related media. Featuring coverage of a broad range of topics, including narrative theory, game studies, history of video games, and interdisciplinary studies, this book is ideally designed for scholars, researchers, intellectuals, media professionals, game developers, entrepreneurs, and students who wish to enhance their understanding of the relationship and correlation of video games, narrativity, and aesthetics.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003ci\u003e \u003c\/i\u003e\u003cp\u003e\u003ci\u003eNarrative Aesthetics in Video Games\u003c\/i\u003e: An Introduction\u003c\/p\u003e \u003cp\u003eStorytelling in the Age of Video Games: The Fall of Traditional Storytelling and the Rise of Multidimensionality\u003c\/p\u003e\u003ci\u003e \u003c\/i\u003e\u003cp\u003e\u003ci\u003eJumanji \u003c\/i\u003eBrought into Reality: Game as Drama, Drama as Game\u003c\/p\u003e\u003ci\u003e \u003c\/i\u003e\u003cp\u003e\u003ci\u003eFallout\u003c\/i\u003e: Following the Footsteps of Apocalypse\u003c\/p\u003e \u003cp\u003eLiving Narrative Worlds: Assemblage and Multistability within Ian Cheng’s \u003ci\u003eEmissaries \u003c\/i\u003eTrilogy\u003c\/p\u003e\u003ci\u003e \u003c\/i\u003e\u003cp\u003e\u003ci\u003e“Mining for Lies” \u003c\/i\u003eEnacting the Player Style through Performing Strategies in Archival Narratives\u003c\/p\u003e \u003cp\u003eUse of Film Language in Full- Motion Video Games\u003c\/p\u003e \u003cp\u003eExtension through Narrative: \u003ci\u003eSpider- Man 4 \u003c\/i\u003ein the Context of Representation of the Superhero in Video Games\u003c\/p\u003e \u003cp\u003eFrom Press Start to Prologue: An Analysis of Game Opening Titles\u003c\/p\u003e \u003cp\u003eLudonarrative Dissonance in \u003ci\u003eBlack Mirror: Bandersnatch\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003eAn Analysis of the Real- Time Strategy Games: The Nineties\u003c\/p\u003e \u003cp\u003e“\u003ci\u003eWould You Stop Changing My Games?\u003c\/i\u003e” Structures of Narrative Discourse in Video Games\u003c\/p\u003e\u003ci\u003e \u003c\/i\u003e\u003cp\u003e\u003ci\u003eLast Day of June: \u003c\/i\u003eWork of Mourning and Narrative Effects\u003c\/p\u003e \u003cp\u003eExploring Digital Games as Post- Human Systems\u003c\/p\u003e \u003cp\u003eIs \u003ci\u003eMonty Python \u003c\/i\u003ea Role- Playing Game?\u003c\/p\u003e \u003cp\u003eFrom Reverence to Recreation: The Transformation of Indian Epic Figures into Characters in Video Games\u003c\/p\u003e \u003cp\u003eVideo Games as Contemporary Storytelling Machines\u003c\/p\u003e\u003ci\u003e \u003c\/i\u003e\u003cp\u003e\u003ci\u003eNarrative Aesthetics in Video Games\u003c\/i\u003e: A Conclusion\u003c\/p\u003e","brand":"Peter Lang AG","offers":[{"title":"Default Title","offer_id":51044509647191,"sku":"9783631838051","price":50.04,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783631838051.jpg?v=1750961852","url":"https:\/\/bookcurl.com\/products\/multidisciplinary-perspectives-on-narrative-aesthetics-in-video-games-9783631838051","provider":"Book Curl","version":"1.0","type":"link"}