{"product_id":"japanese-role-playing-games-genre-representation-and-liminality-in-the-jrpg-9781793643544","title":"Japanese Role-Playing Games: Genre,","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eJapanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting “social games” for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful. \u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eAcknowledgments\u003c\/p\u003e\u003cp\u003eA Note on Names and Sources\u003c\/p\u003e\u003cp\u003eList of Figures and Tables\u003c\/p\u003e\u003cp\u003eIntroduction\u003c\/p\u003e\u003cp\u003eJérémie Pelletier-Gagnon and Rachael Hutchinson\u003c\/p\u003e\u003cp\u003ePart One: Genre\u003c\/p\u003e\u003cp\u003eChapter 1: Evolution of a Genre: Dragon Quest and the JRPG\u003c\/p\u003e\u003cp\u003eYuhsuke Koyama \u003c\/p\u003e\u003cp\u003eChapter 2: Japan’s Hard(ware) Power: Consoles, Culture, and the Mass Appeal of Japanese Role-Playing Games\u003c\/p\u003e\u003cp\u003eNökkvi Jarl Bjarnason\u003c\/p\u003e\u003cp\u003eChapter 3: Tutorial Characters and Rhetorical Strategies: Comparing Mother and Final Fantasy\u003c\/p\u003e\u003cp\u003eFanny Barnabé\u003c\/p\u003e\u003cp\u003eChapter 4: Challenging Linearity: Microstructures and Meaning-making in Trails of Cold Steel III\u003c\/p\u003e\u003cp\u003eJoleen Blom\u003c\/p\u003e\u003cp\u003eChapter 5: “Is JRPG Old Fashioned?”: Genre, Circulation, and Identity Crisis in Black Rock Shooter: The Game\u003c\/p\u003e\u003cp\u003eJérémie Pelletier-Gagnon\u003c\/p\u003e\u003cp\u003ePart Two: Representation\u003c\/p\u003e\u003cp\u003eChapter 6: Harmonized Dissonance: Parodies of Japan’s America in Earthbound\u003c\/p\u003e\u003cp\u003eBenjamin Whaley\u003c\/p\u003e\u003cp\u003eChapter 7: From Cleric to Daemon: Narrative and Ludic Agencies of Female Characters in the Tales of Series\u003c\/p\u003e\u003cp\u003eLoïc Mineau-Murray\u003c\/p\u003e\u003cp\u003eChapter 8: Beyond Status Effects: Disability and Japanese Role-Playing Games\u003c\/p\u003e\u003cp\u003eAndrew Campana\u003c\/p\u003e\u003cp\u003eChapter 9: Empathy for the Blind: Negotiating Disability in Final Fantasy XV\u003c\/p\u003e\u003cp\u003eRachael Hutchinson\u003c\/p\u003e\u003cp\u003eChapter 10: Everyday Aesthetics and Social Reform in Persona 5\u003c\/p\u003e\u003cp\u003eFrank Mondelli\u003c\/p\u003e\u003cp\u003ePart Three: Liminality\u003c\/p\u003e\u003cp\u003eChapter 11: Creating Community in Persona 3: Japanese Role-playing Games as Networked Practice\u003c\/p\u003e\u003cp\u003eDouglas Schules\u003c\/p\u003e\u003cp\u003eChapter 12: Networked Asymmetry: Uncanny Traces in the Dark Souls Series \u003c\/p\u003e\u003cp\u003eDaniel Johnson\u003c\/p\u003e\u003cp\u003eChapter 13: Pseudo-allegory in Final Fantasy XIV\u003c\/p\u003e\u003cp\u003eWilliam Huber\u003c\/p\u003e\u003cp\u003eChapter 14: Traces of Change in JRPG History: Mythological Thinking in Fate \/ Grand Order and Pokémon GO\u003c\/p\u003e\u003cp\u003eDaichi Nakagawa \u003c\/p\u003e\u003cp\u003eAbout the Contributors\u003c\/p\u003e","brand":"Lexington Books","offers":[{"title":"Default Title","offer_id":51042682995031,"sku":"9781793643544","price":90.0,"currency_code":"GBP","in_stock":false}],"url":"https:\/\/bookcurl.com\/products\/japanese-role-playing-games-genre-representation-and-liminality-in-the-jrpg-9781793643544","provider":"Book Curl","version":"1.0","type":"link"}